Quote Originally Posted by ArtEmisPalmecia View Post
Right, because the Chimera battle looks so much more challenging since it rewards static position for all minus the tank.
So lets recap...

Before spellcast movement - Battles such as Ifrit that forces you to move as eruptions can happen anywhere on the map.
After spellcast movement - Battles such as Chimera whose equivalent of eruptions/plume are static on the map.
http://www.youtube.com/watch?v=QWmKi...layer_embedded

If you consider content based staying in one space to cast spells, you are delusional.
I like how you compare a before and after with two different subjects. Ifrit is still just as challenging as it was before. If chimera dungeon was out before this casting change, people would STILL be in that same spot with or without this change.

You are delusional if you think otherwise.