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  1. #21
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by BrokentoothMarch View Post
    That's kind of the issue, isn't it? I'm not saying there's no workaround. I'm aware smart-stacking is the way. A lot of my money is made from upcharging materia because of course people would rather pay a slight increase for stacks of 3 instead of the madlads who think dumping 99 across the board is the right move. I just think it shouldn't be my responsibility. Not because of some entitlement or because I deserve it, but because if there's a better system that has been implemented to the point of being standard, I have to wonder why it isn't standard.

    To say nothing that this would drive down prices on a lot of controlled or overpriced markets. The game has been happy with gil sinks lately that strike mostly the midcore crowd, but has done little to adjust pricing on the MB. I'm not for artificial manipulating of prices from the devs, of course, so the remaining option is to standardize the MB.

    At least how I think things.
    The madlads are the reason why I make money though so I have to give it to them lol. But yeah, fair point. IMO, I don't think there's a true workaround or solvability until SE seriously deals with the botting issue, but uh, that's never going to happen.

    Still, other than solving the tedious problem of not being able to buy from a 99 stack, I don't really see that much improvement. I guess I don't see how this would really affect the controlled pricing - things are already low as they are for mats, and wouldn't people be able to artificially drive prices either way? I just don't see it changing much :S But I never played a game with a marketboard like WoW/EvE's, so that may be why I'm missing it lol.
    (0)

  2. #22
    Player
    DezereDawn's Avatar
    Join Date
    Dec 2021
    Posts
    162
    Character
    Dezere Dawn
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by illutian View Post
    I don't follow. How does being able to buy a partial stack suddenly enable bots to take over?
    it doesn't, and bots already own the market board on many servers lmao,

    if anything, this would disincentivize undercutting if ran like WoW's, which also does a "last one in, first one out" system, throw in a short cooldown for relists that way to prevent repeatedly removing and re-adding and it's imo a way better system

    also, clean up the marketboard and listing uis in general, it's ridiculous that you need to go to 2 seperate entrypoints to do things relating to the MB, and the listing ui is awful, loads of un-necessary extra clicks to get where you wanna go
    (4)

  3. #23
    Player
    DezereDawn's Avatar
    Join Date
    Dec 2021
    Posts
    162
    Character
    Dezere Dawn
    World
    Exodus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Padudu View Post
    The madlads are the reason why I make money though so I have to give it to them lol. But yeah, fair point. IMO, I don't think there's a true workaround or solvability until SE seriously deals with the botting issue, but uh, that's never going to happen.

    Still, other than solving the tedious problem of not being able to buy from a 99 stack, I don't really see that much improvement. I guess I don't see how this would really affect the controlled pricing - things are already low as they are for mats, and wouldn't people be able to artificially drive prices either way? I just don't see it changing much :S But I never played a game with a marketboard like WoW/EvE's, so that may be why I'm missing it lol.
    WoW's system gives a "last one in, first one out" system, effectively meaning there's no reason to undercut as you'll be first in the queue when you pop it into the pile, in my experience it worked wonders for the auction house there no longer being completely run by AH scanners, bots, and addons
    (3)

  4. #24
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    OP how dare you to suggest something reasonable and good? We aren't used to good so we have to defend the poop we have
    (6)

  5. #25
    Player BrokentoothMarch's Avatar
    Join Date
    Jun 2021
    Posts
    282
    Character
    Niku Yuku
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DezereDawn View Post
    WoW's system gives a "last one in, first one out" system, effectively meaning there's no reason to undercut as you'll be first in the queue when you pop it into the pile, in my experience it worked wonders for the auction house there no longer being completely run by AH scanners, bots, and addons
    I am very for this idea. Especially the cooldown on marketboard price adjustments. To say nothing that I'm tired of clicking seventeen different ways to do simple things to sell and see no reason why collecting my money has to pull my products from the board. There's just so many unrefined mechanics like this in this game that I have to wonder how this has gone on for so long.
    (5)

  6. #26
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DezereDawn View Post
    WoW's system gives a "last one in, first one out" system, effectively meaning there's no reason to undercut as you'll be first in the queue when you pop it into the pile, in my experience it worked wonders for the auction house there no longer being completely run by AH scanners, bots, and addons
    Ahh ok! In that case I can get on board with it. That's actually a pretty neat system to have & mends the problem with the bots a little. Thanks for explaining a bit.
    (1)

  7. #27
    Player
    Saimeren's Avatar
    Join Date
    Sep 2021
    Posts
    234
    Character
    Saimeren Stons
    World
    Brynhildr
    Main Class
    Summoner Lv 90
    Quote Originally Posted by illutian View Post
    A 'reasonable' stack would still leave several Retainers 'preoccupied' with selling items; 'reasonable stacks' tend to be 1 or increments of 5.

    And yes, I could put up 5 listings of 1 or 5 at a time. But that's tedious. Games shouldn't be tedious.
    Agreed, if they let me post 20 stacks of 5 with 1 button click then I'm all for it.

    But I'm not about to manually split a stack of 99, 20 times just to have to click them in and type my price in (even using ctrl+V) and double check that I'm not selling the whole stack. Just to have to do that 20 times each with 5 different mats.

    If I had a 1 button push where I could set the stack to 5, set my price per stack and then the amount of stacks I want to sell, then I wouldn't have a problem selling split stacks.

    But until that happens you can buy 99 off of me. Do whatever you want with the other 94.
    (0)
    Last edited by Saimeren; 04-20-2022 at 02:51 AM. Reason: Bad grammar is bad.
    Adorable creatures with unacceptable features!

  8. #28
    Player
    Denji's Avatar
    Join Date
    Sep 2013
    Posts
    894
    Character
    Daddy Milkers
    World
    Behemoth
    Main Class
    Marauder Lv 86
    People being too stupid to sell things in reasonable stacks is how I make money.

    You can sell smaller stacks of things for nearly triple the cost and people will always buy.
    (0)

  9. #29
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by illutian View Post
    There has to be a way to upgrade the Market Board system to allow us to purchase partial stacks from listings.
    1.0 had it. or rather 1.2 at least.
    Sellers had a little tick box on anyhting they listed on the market boards that toggle partial sales on or off.

    So

    If a seller listed 99 ingots and didnt tick that box then a buyer could ONLY buy the full stack of 99.
    If a seller listed 99 inogots and did tick the box, then a buyer could buy any number they wanted, 1, 3, 18, 40, all 99

    Vastly better than the current system. the current system tends to cause gils to stagante because it becomes more desirable to just go and gather your own materials than buy what you need off the markets. I need 14 logs... do i buy 99 or take 90 seconds travelling to and chopping a tree..

    That said though EVE Online had the best market system i'd ever used when i played it, dunno if its changed much, but it helped keep prices super stable and cut down on a lot of undercutting..

    player A has a sell order 100,0000 minerals at 150isk

    Player B has a buy order for 100,000 minerals at 125isk.

    player C comes along with 100,000 minerals to sell he has a choice, he can either list them as a sales order for maybe 149 isk and wait for a buyer. or he can sell them instantly to player B at 125isk

    took out a lot of the undercutting from people wanting quick sales.

    one of the issues XIV has is people crash the markets stupidly.. you can have 8 or 9 people selling stacks of 50-99 ingots for 1k each. scroll down a little bit and find people selling smaller stacks of 1-4 infgots at 4k each.. check the price history and see those smaller stacks are selling faster than the larger ones... and then players come along see the top price at 1000 gil and then procedd to sell there 2 ingot at 999 gil instead of 4k... then they complain they cant make any money..
    (1)
    Last edited by Dzian; 04-20-2022 at 03:07 AM.

  10. #30
    Player
    Lokane's Avatar
    Join Date
    Jun 2022
    Posts
    3
    Character
    Mii Lokane
    World
    Ultros
    Main Class
    Lancer Lv 56
    There's a lot of pointed things being said without anyone trying to tackle many of the concerns. As an EVE Online player (and GW2 way back) I am immensely frustrated with the way the Final Fantasy XIV market works. EVE Online is 80% market and 20% other stuff and I don't see why those systems cannot be ported into Final Fantasy XIV. When this is brought up there's always some argument "but that will cause XYZ" and the subject is dropped. However, many times I think to myself "well, EVE actually has a solution to that", how else does a game survive 20 years? There's also this tendency to look at features in isolation rather than holistically. If one thing changes it's obvious there will be rippling effects which necessitate other changes, which can be solved.

    Let's start with stacks. I see comments that sell orders are created at certain quantities "because that's what sells." Okay great, but that's not an argument. That's a statement of fact. This statement has no baring on the interactions at play if buyers are given an easier interface of "buy x at y price immediately." Maybe I'm dumb, but I see no benefit to the seller nor the buyer for a system like this. If I have ten (10) of something most people only want one (1) of then I have to split my order into ten (10) sell orders and use up all those retainer slots rather than just one that can be auto-split by the system. Benefit? I think not. Almost nothing changes for things that sell in bulk either. If I want to sell 250 of something I just list 250 of them. The only difference being I might see the number of items I'm selling go down over three days rather than disappear all at once.

    The removal of stacks will also remove part of the "selling game" for some people. It seems some like finding the perfect price / stack ratio and it's part of their enjoyment. I can buy into that. But does this system serve a better overall game? No.

    continued post 2.. yay character limit..
    (2)

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