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  1. #1
    Player
    ty_taurus's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    3,647
    Character
    Noah Orih
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Tobias_Azuryon View Post
    I respect the effort but I'm not sure why so many things need to change on an already good kit just for addersting when they could just make it where any eukrasian shield (so not Haima/panhaima) could just proc it meaning you get rewarded for raidwide prevention and using a single GCD.

    Changing Sorteria when it's like one of the best burst heal tools in the kit for staying dpsing while filling the tank back up after a buster for example feels like the kit was more built this way to change the SGE kit to be how you personally see it versus a resolution for Addersting specifically.

    Not that it's a "bad thing" and it sounds super interesting how you came up with all this.


    Honestly while the skills themselves are like SCH I feel personally the kit has enough going for it that makes it not feel like SCH.

    The goal of slowly mitigating damage over time instead of completely shielding it and/or regenning it is one of the reasons I love the class because it feels like managing which tool to use when and how they play with each other vs just critlospreading.

    To each their own though! I just really love the SGE kit already aside from addersting and feel it should be easier to fix than the devs make it out to be.
    If your barrier heals just proc Addersting, then either Addersting is a loss like it currently is, which means we never proc it because a good SGE doesn't use their barrier heals outside of the hardest content in the game, or it's neural or a gain, to where now you just spam Eurkasian Diagnosis on the tank because the shield pops almost immediately from auto attacks. Thus we've swapped button spam from Dosis III to Eukrasian Diagnosis. The Soteria thing isn't necessary for the Addersting aspects, but it would have the same burstiness on your Kardia target while also making it possible to heal everyone through DPS.
    (0)

  2. #2
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ty_taurus View Post
    If our goal is to not use them, then why should they exist in the first place? Every action should have a reason to exist--one that contributes to gameplay rather than take away from it.
    Well shields shouldn't "always" negate a ton of damage. I personally like the RNG of Crits despit not having recitation because zoe + krasis + Diag can create some bonkers shielding. Zoe lasts a good long while so you can prep for that way before you need to use it too, which I think was intentional to avoid too many weaves/skills in a short gcd window. That's ignoring how good Haima can be when used in conjunction with the kit.

    I don't think the GCD/E.Diag/prog issue is a design problem so much as a "meta" problem. If your whole player base is telling you constantly "GCD is a dps loss" the tool hasn't ceased to "have a reason to exist" it just means you shouldn't spam it to play efficiently. It's the reason AST got gutted and it's the reason why Energy Drain keeps getting added back despite it being a laughable skill. If there's any chance for "Dps gains" that's all the playerbase cares about which naturally creates homogenization/problems in the kit that aren't present in non min/max play.

    I still use GCDs and manage to get good/high dps (I'm new to savage healing this expac). "Our goal" isn't to not use them, that goal is the goal that is enforced upon the playerbase by the playerbase itself. Just like fishing for dps/balance cards before. E.Diag/Prog definitely has a reason to exist and can do a lot. Just because you lose a dosis cast doesn't mean the kit is broken or bad, it just means people will do everything in their power to avoid using it for a few extra casts, which imo is a problem they've created for themselves for the sake of a parse in a meta that I don't care for.

    I still push for dps and optimization in my own play, but I don't look at GCDs like some travesty that shouldn't be touched unless all options are gone. If I see a tank buster I'll Diag it for easy sting/less upkeep on tank. If a raidwide is coming and I'm having to move for mechanics I'll aoe shield. I'd say SGE's kit is one that I very rarely "have to" use GCD to begin with, not that I'm actively avoiding it. The game is not designed in such a way where a player "has to" avoid GCDs at all costs, but that's a different tangent I'm going on, apologies.

    I think talking about not dpsing on the one healer that you should be and get rewarded for dpsing on is kind of odd, but I do agree they could vary it up a bit. I feel like Phlegma already provides some extra burst alongside pnuema being dps neutral so it's not wasted just for dps and used for heals like it should be. I'd say the dps options present in SGE are the only well balanced ones currently even if they could still use some work.
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  3. #3
    Player
    Tobias_Azuryon's Avatar
    Join Date
    Jun 2017
    Posts
    204
    Character
    Tobias Azuryon
    World
    Maduin
    Main Class
    Gunbreaker Lv 100
    Sorry for double post wanted to respond fully and sorry for the walls o text.

    Quote Originally Posted by ty_taurus View Post
    If your barrier heals just proc Addersting, then either Addersting is a loss like it currently is, which means we never proc it because a good SGE doesn't use their barrier heals outside of the hardest content in the game
    But the issue with this kind of min/maxing is just saying "it's a loss" while being objectively true doesn't mean it's a useless skill or even a bad skill. Sometimes you have to use ranged attacks as melee but we shouldn't just remove the ranged skill because it's a dps loss, because there's other factors at play there (namely, not standing in aoes).

    And SGE already has so many good AOE options with Holos/ixochole every 30s + Physis to buff those skills. I think there are solutions being made here for problems that don't exist as the previously mentioned skills are all OGCD which allows for easy weaving which is one of my favorite things about the class personally. Why create an AOE kardia when I can holos or physis or kerachole and be done with it in a single button press instead of wasting gcds?

    I think the skills themselves are a cool concept for a new class, or maybe I'm just stockholm'd into liking current SGE, but I feel like this is an entirely different class, not really what the current identity of SGE is.
    (0)
    Last edited by Tobias_Azuryon; 04-20-2022 at 12:52 AM.

  4. #4
    Player
    Sani2341's Avatar
    Join Date
    Jul 2017
    Posts
    305
    Character
    Yo-tsu Amilar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by ty_taurus View Post
    it's neural or a gain, to where now you just spam Eurkasian Diagnosis on the tank because the shield pops almost immediately from auto attacks.
    Which would Still be a massive improvement as we'd also press toxicon as a Second gcd, and probably a dosis or two until the shield Breaks.
    So the button presses would go from 1 2-1 1 1 1...
    To either Something like:
    2-3 2-1 1 4 2-3 1 4 2-3 1 4 ...
    Or at the very least
    2-3 2-1 4 2-3 4 2-3 4 ...
    (1)
    Quote Originally Posted by TheMightyMollusk View Post
    So who wants to go tell the god of wisdom and magic and king of the Viking pantheon that his robes aren't manly enough?

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