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  1. #11
    Player
    Osteichthyes's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    143
    Character
    Ashley Osteichthyes
    World
    Ravana
    Main Class
    Pugilist Lv 90
    "If you present criticism in a way that actively makes the other person not want to listen, your criticism has failed." - CritCrab

    Being stern and honest is good. Yoshida actively welcomes this. Presenting it in a way that is useful is better. There is a difference between "Housing sucks and the devs don't care." and "Housing has some serious issues, and we would like more communication from the devs." One is identifying and proposing a solution or a reasonable action, the other is naught but whining and conjecture.

    Same with SAM and WAR changes. Too many people were up in arms insulting the devs, saying the jobs were literally unplayable. From a dev perspective this isn't really useful and is very hyperbolic. The people who said "Removing Kaiten was a bad idea when other actions should be looked at first." is far more useful and welcome as it gives a basis from which to act. It shows rational thought and consideration had been given, and wasn't an over emotional reaction.

    I always think back to seriously underrated movie: Megamind. "What's the difference between a villain and a supervillain? PRESENTATION". It all comes down to presentation in the end. If you present your criticism is a way that allows people to engage with it, your criticism will go far further than an emotional rant.
    (13)
    Last edited by Osteichthyes; 04-18-2022 at 04:17 PM.
    When you have lag, every action is an adventure.