Ah, so garbage. No point in fighting the RNG just to watch my stars drop from things out of my control. Much appreciated for the info!
Ah, so garbage. No point in fighting the RNG just to watch my stars drop from things out of my control. Much appreciated for the info!
The current problem of the ranked system isn't that you play a 5v5, but 1v4v5... And the unbalanced job distribution doesn't help at all... I know it's to make the queue as quick as possible but it shouldn't be hard to make sure that everytime, bar exeptionally low player numbers, you should find the same numbers of tank/healer/dps on each team but that is not the case.
The game itself IS fun as hell, but the ranked is UTERLY based upon chance. Too much unbalanced rng in the compo for it to do anything else but pray you got three times in a row a god compo, even IF having actual pvp skill help it still doesn't matter much in the grand scheme of things.
edit: It also REALLY doesn't help that MOST players panically TAB aways their targets without any rhyme or reasons, making them endlessly hits tanks, or other worthless targets instead of priority, and easy kill ones... That's also a very big issue.
Last edited by Wolfund; 04-14-2022 at 02:09 AM.
The latter part I'm willing to give a pass in and of itself given that there will always be a disparity between player skill levels. However, in other games like APEX and OW, teaming up with friends and coordinating makes it so that you can push through that skill level and get to where your actual skill level is. This is the only team game I can think of that is fundamentally at odds with working as a team.The current problem of the ranked system isn't that you play a 5v5, but 1v4v5... And the unbalanced job distribution doesn't help at all... I know it's to make the queue as quick as possible but it shouldn't be hard to make sure that everytime, bar exeptionally low player numbers, you should find the same numbers of tank/healer/dps on each team but that is not the case.
The game itself IS fun as hell, but the ranked is UTERLY based upon chance. Too much unbalanced rng in the compo for it to do anything else but pray you got three times in a row a god compo, even IF having actual pvp skill help it still doesn't matter much in the grand scheme of things.
edit: It also REALLY doesn't help that MOST players panically TAB aways their targets without any rhyme or reasons, making them endlessly hits tanks, or other worthless targets instead of priority, and easy kill ones... That's also a very big issue.
Please tell me we aren't complaining about plates... They already removed the coolest gear and mounts from the competitive side, so that any drooling AFKer in Frontlines gets the unique PVP gear. All they gave to the most hardcore, most dedicated, pvpers is crappy plates and titles hardly anyone will see. And we are still complaining?The #1 player on the Data Centre gets an Adventurer Plate kit, as do the Top 100, hence the head-scratching as to why they just repeated the same mistakes they made with The Feast. Exclusive rewards for the people that have more time than others creating another culture of Win Trading/Boosting.
With all due respect, pay attention to the words you're reading.Please tell me we aren't complaining about plates... They already removed the coolest gear and mounts from the competitive side, so that any drooling AFKer in Frontlines gets the unique PVP gear. All they gave to the most hardcore, most dedicated, pvpers is crappy plates and titles hardly anyone will see. And we are still complaining?
That's his opinion on the value of the reward. The fact is that there is potential that exclusive, limited-time items will be available and just as many people are going to want them. People go through hell and back for TT cards and Minions, after all.
Parsing what I'm saying as 'me complaining about plates' totally misses the point.
The system is pure garbage and should go back to the drawing board. Solo queue and you're subject to four random teammates of random skill in a random compositions. It's virtually impossible to rank up due to that, unless you get lucky and get actually a good comp with good players.
The whole system is void of tracking player skill and doesn't group similary skilled players against eachother. Any decent/good player will quit sooner then later if he can't rank up.
Last edited by Hustensaft; 04-14-2022 at 10:09 PM.
It gets more and more frustrating. A ranking is just crap with that much rng involved.
I already care less about comps and skills than about afk players.
Been stuck in a loop of getting of good team, winning, then getting a team that acts like a bunch of afkers and then that star is gone already. Love this mode and want to do well in it, but the rng on your rank is frustrating.
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