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  1. #15
    Player
    whitemoonflower's Avatar
    Join Date
    Nov 2021
    Posts
    112
    Character
    Twos Moonflower
    World
    Tonberry
    Main Class
    Samurai Lv 90
    Quote Originally Posted by ArcaviusGreyashe View Post
    I won't argue about whether those changes are good or bad, I occasionally play NIN but always hated SAM, so idk.

    But what you think about is an utopia, there is no one out there that would be able to do that in a way that makes the community like it. I don't know what the meaning of those changes were (Most probable guess : run homogeneization), but say we ask 100 parsers how to adjust jobs. They might have ideas that feel good, but will they be balanced ? Will they really feel good on the long term, when you don't get THAT crit, or have .01 too much GCD and your whole rotation gets thrown overboard ? Won't those parsers be hated by the community ?

    I'm not saying the changes they made are good, or even purposeful. I'm just saying reworks like that will always be criticized, and it's no surprise the community as a whole despise it, juste like they despise the SMN rework, or pretty much every rework ever. Let's wait and see, and discuss once we all know what exactly we're talking about.
    I see where you're coming from, but I don't find asking for better communication between the development team and the community to be "utopian". As OP originally stated, proposing changes like these in a timeframe that allows for feedback to be properly reviewed could prevent these situations from happening to such an extent. Yoshi-P was even quoted here saying, "So I would appreciate it if you can send us your feedback to the official forums so that we can look into it. The people in the community team will gather and round up the feedback and report to the team," in regards to the Hrothgar hairstyles issue. But it's a matter of acting on those words.

    Not everyone plays each job the same; I understand. But despite there being multiple playstyles for SAM, the vast majority of SAM mains agreed that removing Hissatsu: Kaiten was a bad idea. Opinions may differ on some matters, but they could at least assess the general consensus before removing abilities and gutting entire rotations.
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    Last edited by whitemoonflower; 04-12-2022 at 06:26 PM.