I think a lot of this drama wouldn't have kicked off had there not been a new melee dps introduced this expansion. It creates a sort of buyers remorse where players have to constantly justify why their job is superior to the new one. Players harped on endlessly on the forums and on reddit about how more skill SAM took to play than any other job, with the expectation that they would receive even bigger dps buffs to push them further ahead of everyone else. It backfired because then the dev team immediately began looking at ways of simplifying this 'overcomplicated' job to make it more accessible. And it's not the first time we've seen this exact sequence of events play out.

The playerbase defines the problem, not the solution.