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  1. #11
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by Aion View Post
    I am interested on the number...48-50 almost 200k exp right? roughly leves takes 5-10 minutes (counting from taking the leves on aether), lets say you need 180k , on 1 hour you can do 6 - 12 leves. on 6 leves you need average 30k exp, on 12 leves you need 15k exp... I never saw one leves can net above 10k exp...

    please do correct me
    I get about 50k exp per 4 leves post-patch. I grab four leves, teleport to the camp, run them quickly (sometimes in less than 5mins each, depending on the leve and my luck), return, rinse and repeat. It may have taken me a bit more than an hour, but it wasn't much, and it didn't seem like a long time to me.

    By the time I tried to find a party, I just don't find it to be worth it. When I level on my own, I can take a break if I need to, as long as it isn't in the middle of a leve. If something comes up, I can stop and log out. There is really no reason for me to level via parties most of the time. All in all, it is more convenient to level solo, and if it is taking a bit longer, I don't notice, and I don't really care. I go with a party if one presents itself in LS and I am bored, or if it's for a quest or dungeon or something. Otherwise, leves all the way.
    (1)

  2. #12
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Rousseau View Post
    I get about 50k exp per 4 leves post-patch.
    Your math must be way off.

    50k/4=12.5k/leve

    Finishing a leve usually net you between 4.5-6k post-patch. Leaves an amount of 6k per leve through mob killing. Usual leves make you kill between 8-12 mobs. 6k/12=500XP, most leves make you kill 8 mobs though 6k/8=750XP per mob.

    In order to get that amount of XP per mob you'd have to do R40 leves on 4/5 star, which stretches the time to finish them, meaning less than 5min per leve not gonna work. Let's say 8min per leve. 8min per leve = 32min for 4 leves(one set of leves in a camp). Teleporting back, Returning, walking etc, another 8minutes. 40min for 4 leves to get those 50k you are talking about. To get from 48 to 50 this means 160minutes, which equals almost 3h...

    Did you switch timezones while playing?

    PS: Spiritbond PT nets me 100k an hour easily...
    (2)

  3. #13
    Player
    Noodle's Avatar
    Join Date
    Mar 2011
    Posts
    98
    Character
    Wren Myrmer
    World
    Balmung
    Main Class
    Culinarian Lv 50
    I agree with the op, partially. While I don't want a game like wow or other theme parkish game, there is something missing while leveling.

    I feel so disconnected from eorzea and the environment as a whole. The zones are bland, I teleport to some camp to kill things and that is it. There is little sense of adventure and lore. Lore is there, it just isn't done very well (IMO) with leveling.

    I know some of this will be remedied in V2, I have my fingers crossed they deliver.
    (1)

  4. #14
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    How to fix this:
    • Gap between camps needs to be 5 levels
    • Leves capped at +6 base level
    • Behest happens twice as often, with actually scary monsters and real rewards
    • Guilds start handing out repeatable quests/leves at camps, similar to Grand Company leves
    • More grand company leves
    • Grand Company entry allowed at level 20 or 15
    • Single monster/boss leves
    • Monster/camp motifs need to change, fighting way too many squirrels, chigoes, and funguar at low levels

    General idea is that you want more variety and a more linear progression through the zones like most MMOs have.
    (6)

  5. #15
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by TirionCrey View Post
    Your math must be way off.

    50k/4=12.5k/leve

    Finishing a leve usually net you between 4.5-6k post-patch. Leaves an amount of 6k per leve through mob killing. Usual leves make you kill between 8-12 mobs. 6k/12=500XP, most leves make you kill 8 mobs though 6k/8=750XP per mob.

    In order to get that amount of XP per mob you'd have to do R40 leves on 4/5 star, which stretches the time to finish them, meaning less than 5min per leve not gonna work. Let's say 8min per leve. 8min per leve = 32min for 4 leves(one set of leves in a camp). Teleporting back, Returning, walking etc, another 8minutes. 40min for 4 leves to get those 50k you are talking about. To get from 48 to 50 this means 160minutes, which equals almost 3h...

    Did you switch timezones while playing?

    PS: Spiritbond PT nets me 100k an hour easily...
    I don't know what to tell you, dude. Either you aren't very good at leves, or CNJ is hax (which I admit it probably is). I did everything on 4 stars from level 47, and I sometimes did them under 5mins, no problem. I AoE everything and they go down pretty fast. I do net that much experience, and rested bonus makes it even more insane.

    I'm not sure why it bothers you so much. It works for me, and that's all that matters. You can feel free to keep partying if you want, and I'll keep doing my leves. Everyone is happy, ne?
    (0)

  6. #16
    Player
    TirionCrey's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    705
    Character
    Tirion Crey
    World
    Phoenix
    Main Class
    Gladiator Lv 86
    Quote Originally Posted by Rousseau View Post
    I don't know what to tell you, dude. Either you aren't very good at leves, or CNJ is hax (which I admit it probably is). I did everything on 4 stars from level 47, and I sometimes did them under 5mins, no problem. I AoE everything and they go down pretty fast. I do net that much experience, and rested bonus makes it even more insane.

    I'm not sure why it bothers you so much. It works for me, and that's all that matters. You can feel free to keep partying if you want, and I'll keep doing my leves. Everyone is happy, ne?
    Well there we have it...CNJ...same goes for THM...do the same with a Meele Class, that won't work. I don't mind you getting that much XP on leves in that amount of time, but fact is, that's not the average amount of XP/leve compared to time spent and the only thing that bothers me is people spreading falste statements, making other, less experienced people believe that.

    You could get 200k XP/leve if there was any way to exploit that, just don't sell it as the "regular" amount of XP anybody would get. that's the thing that bothered me on your post
    (1)

  7. #17
    Player

    Join Date
    Feb 2012
    Location
    Uldah
    Posts
    13
    Quote Originally Posted by TirionCrey View Post
    Well there we have it...CNJ...same goes for THM...do the same with a Meele Class, that won't work. I don't mind you getting that much XP on leves in that amount of time, but fact is, that's not the average amount of XP/leve compared to time spent and the only thing that bothers me is people spreading falste statements, making other, less experienced people believe that.

    You could get 200k XP/leve if there was any way to exploit that, just don't sell it as the "regular" amount of XP anybody would get. that's the thing that bothered me on your post
    I get between 9k-12k on my pug for leves post patch. 500-600xp per mob without chain is just nuts
    (0)

  8. #18
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kerath View Post
    I know we don't have all the details about 2.0 but I keep feeling that there is still a huge issues with XIV when it comes to character progression. I feel like we have very few ways to gain levels. They are:
    • Leves
    • Sidequests
    • Behest
    • Dungeons
    • Caravan Escort

    Leves - I hate to say this, but I have been thinking about WoW and something they do really well is breadcrumb the player. You go from one hub to the next doing quests that teach the player about the people and the lore of the world. I get that most of the quests are essentially the same, go kill 10 xyz things. In XIV you just repeat leves, behest, and dungeons over and over. At lease Blizzard covers up their grind with new locations enemies and lore as the player progresses through to highest level. WoW has thousands of quests and XIV has maybe 100. I am not saying that questing is going to fix XIV's leveling. I guess I just want more variety in how we level.
    I think Yoshi said in 2.0 they plan to have tutorial quest which will send new players from one quest to the next, I don't know if he plans to do this through out the whole game, but agree that it is a good way to lead players to new area's.

    Sidequests - A joke if you consider them a way to level your classes, you can only do them once and it seems like are more about getting some gear for free and to teach you some lore. All in all they seem like a waste of time.
    I agree that they could do with better XP rewards, although overall the leveling curve in this game is far too high so they would need to counter-balance it if they did do that.

    That being said I really enjoy reading all the quest lore in this game, so I'm happy just to do them for that purpose.

    Behest - Super grindy and seem pointless, I haven't done in months and months
    No more grindy than leves, its basically a repeatable leve anyway.

    Dungeons - More low level dungeons would be nice. All we have is 1 R15 and 1 R25.
    I would love for this to become the main source of XP/levelling in 2.0, especially considering them adding a content finder, I'm sure plenty of the players who are opposed to "instances" and "content finder" will say and think otherwise.

    Caravan Escort - I have only done this to grind company seals at R50, so no leveling here. I know I could do the lower level one maybe to get seals and level.
    I've not done this yet but I would consider the main reason for doing it was grand company seals and not the XP.

    Upcoming in XIV 2.0
    • Hamlet Defense - I am not sure how Hamlet Defense is going to play into leveling our characters but it sounds interesting.
    • PvP Collisium and Frontlines - I don't imagine this will have anything to do with leveling your classes.
    • Crystal Tower and Labyrinth - Sounds like endgame, so no leveling
    • Wondering Odin - Sounds like engame, no leveling.
    • Primal Battles - more endgame or just aquiring cool gear, no leveling.

    All in all it just seems like we are still going to lack ways to level out classes in 2.0 and it will be another reason why people won't be attracted to playing FFXIV.
    The only one I can see giving good XP and levelling would be Hamlet Defence, I am really hoping it will be a good source for both battle classes and DoL and DoH as well.
    (2)
    Last edited by Jinko; 03-14-2012 at 01:44 AM.

  9. #19
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    I DON'T want quests that make you go all over the place and is nothing but linear. So boring. Tera has this for "leveling" and it's very boring.

    I love parties leveling up by random mobs.
    (0)

  10. #20
    Quote Originally Posted by Noodle View Post
    I feel so disconnected from eorzea and the environment as a whole. The zones are bland, I teleport to some camp to kill things and that is it. There is little sense of adventure and lore. Lore is there, it just isn't done very well (IMO) with leveling.

    I know some of this will be remedied in V2, I have my fingers crossed they deliver.

    Kill quests won't realistically make you feel more connected with this world. If leves don't, (if you even read them) then you definitely won't feel more connected by killing 5x boars to gain 72 levels in quest.
    (1)

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