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  1. #131
    Player
    Kaoru_Nagisa's Avatar
    Join Date
    Dec 2013
    Location
    Azeroth
    Posts
    1,260
    Character
    Crowe Valtyr
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Kira_Yaeger View Post
    What a terrible take. I love this game and I am sad to see the direction the job changes are going in. Take your trash takes and go back to reddit.
    They only manage to get by with these trash takes on the hugbox mainsub, where anything even remotely 'negative' or related to DF/class/playerbase issues gets deleted within an hour and any dissenting opinions are downvoted to heck. They'll even downvote the heck out of people asking if anyone else is having connection issues, it's insane. The XIV mainsub is even more of a joke than the forums, and for the exact opposite reason; we have barely any moderation here, and they have toxic positivity-spewing overmoderation.

    Also, it's still a toxic af response to tell people dissatisfied with a product, who are voicing why they are and what they would prefer to see from a product they pay monthly for, to "just leave if you don't like it, all of us simps are happy here and we're the only ones who matter". Some of you need to grow up and/or touch grass.
    (26)
    Quote Originally Posted by Kisama View Post
    The average playerbase is mindbogglingly bad at this game.
    Quote Originally Posted by TheMightyMollusk View Post
    Expecting basic job mechanics is toxic now?
    Quote Originally Posted by Karowolus View Post
    If WoW has a toxic negativity problem, XIV has a toxic Positivity problem

  2. #132
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by Colt47 View Post
    They're trying to figure out how to design the game from a new baseline. It's possible the new style of game they want will be too easy, but they can go from there to change and rebalance things. The things they are streamlining involve content that was built for the transition period when the game went from 1.0 to 2.0. Good old days of stone skin, getting knocked off a platform because ping was horrible and Titan was a nightmare, etc. Also I wouldn't call the changes to jobs streamlining as much as "how do we get this thing to work on controller as well as these other jobs?"
    They got rid of the multiple dots and abilities for healers.That’s pretty streamlined. Also the dungeon streamlining i’m not inherently talking about the adjustments to ARR dungeons. I’m talking about later expansion dungeons. Yoshi P went on record in ShB saying he wanted future dungeons to be streamlined(even though shb dungeons were already pretty….simple, especially the expert ones). Then we got Endwalker dungeons which are full of forced small pulls and hardly any engaging dungeon mechanics barring like, tower of zot and the dead ends.
    (11)

  3. #133
    Player
    ThivraK's Avatar
    Join Date
    Nov 2021
    Posts
    53
    Character
    Kassi Thivra
    World
    Zodiark
    Main Class
    Pugilist Lv 25
    Quote Originally Posted by Kaoru_Nagisa View Post
    Also, it's still a toxic af response to tell people dissatisfied with a product, who are voicing why they are and what they would prefer to see from a product they pay monthly for, to "just leave if you don't like it, all of us simps are happy here and we're the only ones who matter". Some of you need to grow up and/or touch grass.
    nooo like you don't get it like you are destroying my vibes with ur negativity uwu think of all the soft beans that ur scaring off the forums with your unnecessary hate on yoship!!!!!!!!!!
    (24)

  4. #134
    Player
    Grann-Goro's Avatar
    Join Date
    Mar 2017
    Posts
    246
    Character
    Grann Goro
    World
    Ragnarok
    Main Class
    Paladin Lv 90
    Quote Originally Posted by DPZ2 View Post
    I pity you if you never engaged in raiding in World of Warcraft. To be clear, you might get a red 'tank buster' warning here, but you'll definitely get more than that in an instance on World of Warcraft because of an add-on called "DBM" which is a required add-on for those in the raiding tiers.

    Player in FFXIV: OMG! Square Enix added a Telegraph! It's the end of the world!
    Player in WoW: Don't bother raiding if you don't have DBM installed.
    To me, DBM is precilesy the reason why raiding in WoW is not good.
    (2)

  5. #135
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Grann-Goro View Post
    To me, DBM is precilesy the reason why raiding in WoW is not good.
    Yeah, if the raids are developed with a 3rd party program in mind being used...are they actually well designed to begin with?
    (1)

  6. #136
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Grann-Goro View Post
    To me, DBM is precilesy the reason why raiding in WoW is not good.
    I feel like dbm also allows for preimtive healers to exist in wow with it's random nature in mind. Disc priest would be impossible to exist without dbm/bigwigs.

    Quote Originally Posted by RyuDragnier View Post
    Yeah, if the raids are developed with a 3rd party program in mind being used...are they actually well designed to begin with?
    I would say that wow raids are more diverse with mechanics rather then ffxiv spread, stack, and stand in a certain place or die extravaganza.
    (6)
    Last edited by Acece; 04-11-2022 at 08:31 AM.

  7. #137
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Acece View Post
    I would say that wow raids are more diverse with mechanics rather then ffxiv spread, stack, and stand in a certain place or die extravaganza.
    But if they can't be done without a 3rd party program helping...then should they really be in the game?
    (2)

  8. #138
    Player
    Acece's Avatar
    Join Date
    Jul 2019
    Posts
    241
    Character
    Acece Ace
    World
    Diabolos
    Main Class
    Samurai Lv 90
    Quote Originally Posted by RyuDragnier View Post
    But if they can't be done without a 3rd party program helping...then should they really be in the game?
    I mean they can be, but it'll be more difficult. I consider dbm and such just part of the homework for raids, like watching guides or reading timelines if you're a healer. I only heroic raided for two tiers in shadowlands but I don't remember any mechanics needing dbm, though I used it cause I was a disc priest lol.
    (6)
    Last edited by Acece; 04-11-2022 at 08:46 AM.

  9. #139
    Player KizuyaKatogami's Avatar
    Join Date
    Feb 2021
    Posts
    3,472
    Character
    Kizuya Katogami
    World
    Cerberus
    Main Class
    Conjurer Lv 81
    Quote Originally Posted by RyuDragnier View Post
    But if they can't be done without a 3rd party program helping...then should they really be in the game?
    Don’t many people use some form of 3rd party program for UWU titan gaols or something? I’ve only done the fight a few times total but i’ve heard that that mechanic is what makes people use a specific program because something about the mechanic is incredibly clunky.
    (8)

  10. #140
    Player
    Roflcopter's Avatar
    Join Date
    Dec 2021
    Posts
    100
    Character
    Phuc Hieuthu
    World
    Siren
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Imoye View Post
    Yoshi P said in a video that FFXIV wouldn't exist were it not for WoW. The game was a major inspirational source for this game. My question really is: Is the dev team willing to learn from the mistakes Blizzard made?

    Blizzard literally went on a raging simplification spree. Notably pruning and removing tons of abilities from each class and specializations in the name of "accessibility". Shortly after the game went downhill big time. Skill expression is today completely gone in WoW. Every class plays braindead 1-2-3 button smashing that literally dulls your brain as you play.

    I truly do not understand why the developers want to do the same thing to FFXIV. Heck, Blizzard even recently stated that pruning was a mistake. They're now trying to "undo" the damage, but that's likely going to take multiple expansions of work. Why on earth would you want to repeat this same mistake in FFXIV?

    Having easy jobs is perfectly fine, but there needs to be jobs that offer also medium difficulty and high difficulty. Pruning and dumbing down existing jobs is not in any way acceptable, and is an insult to players who main those jobs. If you want to make something simple, then you need to create new jobs that are simple from the beginning - period. People are invested in their jobs and you're actively disrespecting their affection by making changes none of them asked for.

    By all means, continue to remove abilities and make the game play itself. You will not gain more subs; but you will lose half your player base from your arrogance.
    Have you ever played wow? It had nothing to do with pruning. It had everything to do with cultivating toxic group play and linking progression to endless daily treadmills for artifact power that didn’t transfer to alts.

    It really shit the bed while jumping the shark when they tried to turn it into an esport with excessive mythic+.

    Every time WoW tried to go a more hardcore high end player route, it lost massive subscriber numbers. Cataclysm, WoD, BfA, Shadowlands. It has never worked for them. It didn’t even work in TBC where 80% of the raid content was locked to 1% of players. TBC probably hurt their growth more than it helped.
    (5)
    Last edited by Roflcopter; 04-11-2022 at 09:27 AM.

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