I just don't think that the game should be designed for those people.
Those people will manage by playing suboptimally just fine I don't think that you need to lower the skill ceiling or even floor for them.
I see people in dungeons that don't even have their Job crystal yet at lvl 50 and SAM players who are spamming AoE on bosses and doing the backstep, ranged and charge combo over and over again and somehow they still manage to get by in the content they do.
Those people aren't suddenly going to learn because Kaiten gets removed or whatever.
You also learn the actions gradually, you have time to get used to each one of them.
Also if you're a new player you're going to have to learn...
Part of the learning process is not knowing and not being used to things, I just really dislike this mentality that instead of people learning we need to dumb things down.
I see this every time in a game when people run into a challenge and I just kinda find it a bit sad tbh.
And I don't think it should negatively affect the rest of us.
Like is '' beginners aren't playing well '' really an actual argument here?
I see this in fighting games too with people asking for them to be dumbed down because beginners are jumping in and can't do complex combos.
Being able to do complex combos doesn't make you a better player either you can do all the combos in the world and still get your ass kicked.
It's the same in FFXIV, even if they turned the Jobs all into 1 button spam the people these changes are supposedly aimed at would still not clear content where DPS even matters.
If this was really about fixing '' button bloat '' then why is Kaiten being removed and why isn't Ikishoten turning into Ogi Namikiri or Shoha 1 and 2 being merged?
That'd do more too and actually be more understandable.
If you actually talk to players who play these Jobs I have a very hard time believing that they'd mention Kaiten as button bloat if you asked them.