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  1. #1
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Im kinda whatever on this whole thing.
    But I do see both sides. The Perma-Death 'mechanic' is a good incentive to pay attention and learn otherwise my punishment is Im out of the fight.
    On the other hand, Bad Ping & Latency can screw you over and then its just not fair yo miss out and have to sit there and wait for X amount of time and not be able to play.

    I do think it sucks a tiny bit that the Consequence of failure is being removed..but I also agree that being able to get back into the fight is more appealing.
    (3)

  2. #2
    Player
    RokkuEkkusu's Avatar
    Join Date
    Mar 2017
    Posts
    732
    Character
    Mikeru Takeuchi
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Zanarkand-Ronso View Post
    Im kinda whatever on this whole thing.
    But I do see both sides. The Perma-Death 'mechanic' is a good incentive to pay attention and learn otherwise my punishment is Im out of the fight.
    On the other hand, Bad Ping & Latency can screw you over and then its just not fair yo miss out and have to sit there and wait for X amount of time and not be able to play.

    I do think it sucks a tiny bit that the Consequence of failure is being removed..but I also agree that being able to get back into the fight is more appealing.
    I agree with this.

    I also want to add one more thing that occurs in Titan Hard and Extreme from time to time:

    One party member gets caught in gaol, melee dps or off tank get near gaol to free party member, but then Titan targets one of the melee dps/off tank with landslide. In the unfortunate event that the caught member becomes free from the gaol during most of Landslide's cast, that player won't be able to dodge the aoe or use Arm's Length/Surecast to negate the knockback because the Landslide hit already registered. So I guess that is one more reason the perma-death mechanic is getting removed aside from the usual trust AI issues.
    (0)
    My Current Characters:
    Mikeru Takeuchi: http://na.finalfantasyxiv.com/lodestone/character/14812205/
    Ekkusu Volnutt: http://na.finalfantasyxiv.com/lodestone/character/8909941/
    Rokku Sigma: http://na.finalfantasyxiv.com/lodestone/character/5714962/

    "Break a warrior's body, and he will thirst for vengeance. Break his spirit, and he will clamor for peace. Judge my methods distasteful if you will - but know that I seek to end this conflict, not prolong it." - Yadovv Gah, Final Fantasy XIV A Realm Reborn

  3. #3
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RokkuEkkusu View Post
    I agree with this.

    I also want to add one more thing that occurs in Titan Hard and Extreme from time to time:

    One party member gets caught in gaol, melee dps or off tank get near gaol to free party member, but then Titan targets one of the melee dps/off tank with landslide. In the unfortunate event that the caught member becomes free from the gaol during most of Landslide's cast, that player won't be able to dodge the aoe or use Arm's Length/Surecast to negate the knockback because the Landslide hit already registered. So I guess that is one more reason the perma-death mechanic is getting removed aside from the usual trust AI issues.
    I used to love breaking the gaol right before landslide went off and killed the poor trapped soul.
    (0)