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  1. #1
    Player
    Atelier-Bagur's Avatar
    Join Date
    Jan 2022
    Posts
    3,980
    Character
    Cordelia Emery
    World
    Coeurl
    Main Class
    Marauder Lv 82
    Quote Originally Posted by HyoMinPark View Post
    I provided responses directly to what you said. You’re the only one who is getting torn up over this, if I’m to be honest.
    Only because you're arguing over an example I made. All I said first was:

    "I feel like the old card systems would have only worked so well if the combat designed was centered around tactical rpg mechanics, where the variety of buffs would benefit the party. This is easily done in a standard turned based system ala FFXI. But since FFXIV's rpg combat design has been simplified to be more focused on straight up DPS and has less emphasis on core rpg systems like elemental resistances, stat buffs etc then yeah there's no need for for the variety of flavors with the cards. Which is why the current AST card system seems lacking since every card has the same effects no matter what."

    that comment I made about elemental resistances and stat buffs was just me bringing an example to standard rpg combat systems. NOT Necessarily saying this is what AST cards were. I was making a general view based on what you brought up but then you start assuming that what I'm talking about is AST cards alone and I'm just sitting here like....Yeah I understand, but do you get the words that are coming out of my mouth? Clearly its going into one ear and out the other. And thats whats frustrating.
    (0)

  2. #2
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    Only because you're arguing over an example I made. All I said first was:

    "I feel like the old card systems would have only worked so well if the combat designed was centered around tactical rpg mechanics, where the variety of buffs would benefit the party. This is easily done in a standard turned based system ala FFXI. But since FFXIV's rpg combat design has been simplified to be more focused on straight up DPS and has less emphasis on core rpg systems like elemental resistances, stat buffs etc then yeah there's no need for for the variety of flavors with the cards. Which is why the current AST card system seems lacking since every card has the same effects no matter what."

    that comment I made about elemental resistances and stat buffs was just me bringing an example to standard rpg combat systems. NOT Necessarily saying this is what AST cards were. I was making a general view based on what you brought up but then you start assuming that what I'm talking about is AST cards alone and I'm just sitting here like....Yeah I understand, but do you get the words that are coming out of my mouth? Clearly its going into one ear and out the other. And thats whats frustrating.
    All I am doing is explaining that your assumption has no bearing on why the cards didn’t work—which why they didn’t work was already present in the post I made, but you just ignored that with your speculation. The lack of those combat systems was not why the old card system failed; it was because the old card system did not allow for damage cards and utility cards to exist simultaneously. You always had to make a choice, and damage-focused choices are already better. This could have been rectified with splitting the two instead into separate Spreads—it didn’t really need combat overhauls or a removal of “DPS focused” combat.

    If you bothered to read my (admittedly) long response to you, you would have realized that. I only explained old FFXIV combat and what the AST cards were since it wasn’t inherently obvious what your prior knowledge on them was, and it seems like I somehow offended you by just trying to familiarize you with what they used to be. A lot of newer players don’t know what the old effects were, and I have no way of knowing if you were one or not, outside of your forum join date. I wasn’t trying to argue semantics, nor ignoring what you were saying. I was merely responding that your points about combat had no bearing on the old system.

    That said, I am ending this conversation here. Clearly, there is no way to find amiable conversation between us. I hope you have a wonderful day.
    (5)
    Last edited by HyoMinPark; 04-10-2022 at 07:15 AM.
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