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  1. #11
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 100
    Quote Originally Posted by Atelier-Bagur View Post
    oh my goodness....stop making asinine assumptions about what I'm saying. Its like you deliberately ignore the entire point Im trying to make. Again I was just making a pure example on the combat design, not trying to focus on AST cards here.
    Then why are you quoting my posts talking about AST cards? Or mentioning them in your very own response to me?

    Quote Originally Posted by Atelier-Bagur View Post
    I feel like the old card systems would have only worked so well if the combat designed was centered around tactical rpg mechanics, where the variety of buffs would benefit the party. This is easily done in a standard turned based system ala FFXI. But since FFXIV's rpg combat design has been simplified to be more focused on straight up DPS and has less emphasis on core rpg systems like elemental resistances, stat buffs etc then yeah there's no need for for the variety of flavors with the cards. Which is why the current AST card system seems lacking since every card has the same effects no matter what.
    This doesn’t come off as a generalized statement. It comes off more as a direct response/speculation as to why you think the AST cards didn’t work. Especially since the general conversation prior to your post was about the old card system.


    Perhaps if you are only responding to something “in general” instead of about a specific system, do not quote posts that are talking about specific systems.
    (4)
    Last edited by HyoMinPark; 04-10-2022 at 06:55 AM.
    Sage | Astrologian | Dancer

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    Hyomin Park#0055