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  1. #1
    Player
    Vencio's Avatar
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    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100

    SAM changes - I don’t mind it

    Afternoon everyone,

    Hope we’re all thrilled for next week’s 6.1!

    I’ve noticed the trend in which most players are adamant about “Hissatu: Kaiten” being removed.

    Personally I am far pleased at the Dev’s approach in updating certain job’s stats & leaning towards simplicity to have less abilities & feel more pragmatic, therefore helps to feel more immersive with the game & not feel as overwhelming by the number of abilities which hoards the hotbar.

    I may be the only one who praises this approach & I truly hope they will do some for the rest of the others jobs as it is unnecessary to have cluttered abilities & instead remove some in turn to upgrade job’s stats without killing job identity.

    SAM is my 2nd main & I am hyped for it.

    Why are certain portion of players opposed to it?

    Personally I don’t see it killing its job identity as SAM already has enough abilities as it is.

    PS: Not trolling nor stirring up the flame. Just felt getting it out of my chest as I actually support this
    (12)

  2. #2
    Player Padudu's Avatar
    Join Date
    Jan 2022
    Location
    Ul'dah
    Posts
    1,120
    Character
    Padudu Moro
    World
    Zalera
    Main Class
    Paladin Lv 90
    You're about to get flamed on bro, good luck lol.
    (6)

  3. #3
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 91
    Quote Originally Posted by Vencio View Post
    Afternoon everyone,

    Hope we’re all thrilled for next week’s 6.1!

    I’ve noticed the trend in which most players are adamant about “Hissatu: Kaiten” being removed.

    Personally I am far pleased at the Dev’s approach in updating certain job’s stats & leaning towards simplicity to have less abilities & feel more pragmatic, therefore helps to feel more immersive with the game & not feel as overwhelming by the number of abilities which hoards the hotbar.

    I may be the only one who praises this approach & I truly hope they will do some for the rest of the others jobs as it is unnecessary to have cluttered abilities & instead remove some in turn to upgrade job’s stats without killing job identity.

    SAM is my 2nd main & I am hyped for it.

    Why are certain portion of players opposed to it?

    Personally I don’t see it killing its job identity as SAM already has enough abilities as it is.

    PS: Not trolling nor stirring up the flame. Just felt getting it out of my chest as I actually support this
    I'll bite.

    Well, I can explain why people are opposed to it, but seeing as you have sam as your 2nd main you should be aware of this.
    When it comes to button bloat on Samurai, there are a lot of other choices or buttons that could be combined or removed that would have less impact on its over all game play. instead there was only 1 button that was removed, which hardly even addresses a button bloat issue, and the button that was removed was the only skill that tied the two samurai gauges together, and was 1 of 2 kenki spender skills you use actively. So with the removal of this, you now have 1 skill that uses kenki. Classes that have gauges devoted to 1 button is nothing but screen clutter and button bloat. It looks almost like the devs looked thtough logs and saw a button that was being pressed often and said just remove that and it will reduce button bloat with out any sort of thought behind it.

    PS: I don't believe you are not trolling or stirring up flame, I think you are another one of the toxic positive casual fan boys that believes your spokes person Yoshi P can do no wrong. Which that is all he is I wouldn't even call him a director anymore at this point.
    (20)

  4. #4
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Probably because Kaiten is/was the only thing keeping Samurai from devolving into mindless shinten spam, Iaijutsu auto-crits removing synergy from Dragoon and Scholar's own crit buffs, other buttons that could have easily been consolidated (Hissatsu: Guren and Senei, Shoha I and II, Tsubame-gaeshi, Ikishoten/Ogi Namikiri and Kaeshi: Namikiri), and most importantly the loss of yet another cool animation.

    The worst part of all is it doesn't even address bloat issues (skill bloat, action bloat, whatever the hell they want to call it nowadays) because it'll just be filled with even more Shintens.
    (22)

  5. #5
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    I'll bite.

    Well, I can explain why people are opposed to it, but seeing as you have sam as your 2nd main you should be aware of this.
    When it comes to button bloat on Samurai, there are a lot of other choices or buttons that could be combined or removed that would have less impact on its over all game play. instead there was only 1 button that was removed, which hardly even addresses a button bloat issue, and the button that was removed was the only skill that tied the two samurai gauges together, and was 1 of 2 kenki spender skills you use actively. So with the removal of this, you now have 1 skill that uses kenki. Classes that have gauges devoted to 1 button is nothing but screen clutter and button bloat. It looks almost like the devs looked thtough logs and saw a button that was being pressed often and said just remove that and it will reduce button bloat with out any sort of thought behind it.

    PS: I don't believe you are not trolling or stirring up flame, I think you are another one of the toxic positive casual fan boys that believes your spokes person Yoshi P can do no wrong. Which that is all he is I wouldn't even call him a director anymore at this point.
    Thank you for your ellaborate response & I can some insight as to how beneficial it was for some players.

    Although I disagree with the entirely of it as the Devs are boosting our criticals & that just balances it out needlessly speaking.

    PS: I have no idea about “positive toxic” mindset. A post is a post subject to anything & truly I am not alluring to any toxicity of any manner. Sorry to dissapoint.
    (8)

  6. #6
    Player
    Vencio's Avatar
    Join Date
    Sep 2020
    Posts
    570
    Character
    Vencio Luirex
    World
    Faerie
    Main Class
    Paladin Lv 100
    Quote Originally Posted by BaconBits View Post
    Probably because Kaiten is/was the only thing keeping Samurai from devolving into mindless shinten spam, Iaijutsu auto-crits removing synergy from Dragoon and Scholar's own crit buffs, other buttons that could have easily been consolidated (Hissatsu: Guren and Senei, Shoha I and II, Tsubame-gaeshi, Ikishoten/Ogi Namikiri and Kaeshi: Namikiri), and most importantly the loss of yet another cool animation.

    The worst part of all is it doesn't even address bloat issues (skill bloat, action bloat, whatever the hell they want to call it nowadays) because it'll just be filled with even more Shintens.
    Now this is more constructive than the previous post!

    I am with you in consolidating rather than remove & that persuades me to believe there’s other possible avenues as opposed to remove.
    (4)

  7. #7
    Player
    BaconBits's Avatar
    Join Date
    Mar 2019
    Posts
    1,535
    Character
    Arya Diavolos
    World
    Famfrit
    Main Class
    Paladin Lv 98
    Quote Originally Posted by Padudu View Post
    You're about to get flamed on bro, good luck lol.
    It's okay, he can just pop Third Eye and respond with a Hissatsu: Seigan- wait a minute.

    (11)

  8. #8
    Player
    OdinelStarrei's Avatar
    Join Date
    Apr 2019
    Location
    Ishgard
    Posts
    363
    Character
    Odinel Starrei
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Please understand that it's not even just about Kaiten's removal at this point, it's just the latest. If there is something that even has the hint of a failure state, it is being slowly removed from the game. The developers very rarely add things that make jobs more engaging or more fun for it's core audience, compared to destroying elements of jobs entirely, and would rather remove to improve.

    Some of the things being removed are things that people liked a lot, and there is zero faith any of those things we liked about the game are ever going to return. What SAM players are dealing with right now are what Tanks and Healers have been having to put up with for years, as the entire combat loop stagnates. I don't feel like any job has been "improved". Just which job has had the least ripped out of it overtime.

    Doesn't help that rather than people empathize that there are certain sides of the game that have been around since before the population explosions have started to feel alienated, instead we get screamed at to unsubscribe and how whatever we're saying has no merit. There's a lot of anger right now, a lot of strawmanning.

    This gutting happens again, and again, and more of us actually will leave and then you won't see topics like this anymore, since we will all have given up on the game, like how SE has given up on having engaging and sensible job design.

    There's nothing wrong with that, of course. Game will still work for most, which is most important. It's just sad for people who liked how things were and where things could have gone. I'm just tired of having fun things being taken away from me.
    (25)
    Last edited by OdinelStarrei; 04-09-2022 at 03:53 AM.

  9. #9
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    People act like this is new.

    They completely changed warrior within a patch or 2 of the game launching because "people didn't understand how to play it"

    What did they do? Made it more like PLD.

    People act like things getting nerfed is new. Coil was nerfed every new tier.


    This isn't new. This has been the games design the entire time.
    (5)

  10. #10
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Vencio View Post
    Why are certain portion of players opposed to it?

    Personally I don’t see it killing its job identity as SAM already has enough abilities as it is.
    Basically, it's not about making the job too simple, it's more that it's a bad change that shows the developers don't understand how the job works. This last part is important, because many jobs have felt the same (in particular healers), and changes like this sort of prove it's true and indicate we're heading in a bad direction where jobs are being reworked by unqualified members of the dev team.

    Kaiten gives the Kenki gauge purpose. Without it, the gauge is basically the Shinten gauge and Shinten is something you spam mindlessly while it's active. Meanwhile Shoha/Shoha II and Senai/Guren are definitely button bloat without a reason and could be pruned to a single ability with fall-off aoe damage.

    Guaranteed crits are problematic because every class is adjusted to a 2 minute burst window now and since raid buffs stack multiplicatively, these burst windows are extremely important for dps. SAMs hardest hitting abilities no longer benefit from Crit Rate buffs such as Chain Stratagem, Devilment or Litany. They don't actually seem to be aware of that.

    So while to the untrained eye, it seems like it's not a big deal (and it's good you brought up the thread to ask about it), anyone who understands the class indepth can see these changes are bad. The fact that a multi-billion dollar company in one of the most popular MMO's in the world is using unqualified testers in to make bad class changes is a concern.
    (13)

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