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  1. #1
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ksenia View Post
    It makes no difference to me at this point. My Whm is 90 through MSQ turn in and roulette. I primarily queue on Dnc now.

    Whm was thrown under the bus to make Sage look better. Nothing SE can say will make me change my mind on that. I refuse to level Sage because of it and I refuse to play Whm because of it. I have an active FC. Queue times aren't an issue for me and I'm not crawling through the entire expansion on a gimped class.


    What can they do? Lock roulette if they want, so I get up to 50, up to 60, up to 70 dungeons in the roulette. Because the Whm still does fine up to that point. I'm 53 years old. I'm not their 'target audience' anymore. They don't give a shit what I do and I don't give a shit what they do.
    11111 spam exists from level 1, your core rotation doesn't change from level 4 to 90.
    Imagine starting a dps and knowing at level 4 "This is what I'll do for all eternity". WHM was fine at 60. During HW. When it had a better rotation than 11111. But that time is gone and now it's definitely not fine at level 60.

    SB WHM Lilies were the meme gauge of the expansion, they never fixed it during SB and only tried with small "increased proc chance" buffs to make it more interesting which failed hilariously and the advice every WHM got was "ignore your gauge, save UI space" until they finally made them into something more useful with ShB but also gutted every healer to 1 dot, 1 nuke.
    ShB made it into a clip mage that had to rely on getting hard-carried by their co heal because its free healing was even lower and more difficult to handle than after the 1,5s cast change.
    EW also gutted the only thing that made it a pretty good prog healer: Thin Air. Its job gimmick also got worse because it's a bigger dps loss than before. The capstone ability and its ST skill are both the least flexible. At least the 6.1 change will make Lilybell slightly better for mechanics that don't hit multiple times in quick succession.

    SGE had nothing to do with any of it. If anything, SCH suffered from SGE release because SGE got lots of the good stuff that was once unique to SCH and now they'll be unwilling to give it back because another healer already has it.

    Quote Originally Posted by IceBlueNinja View Post
    for sure cause i started as whm and for a so call beginner easy healer going through it was so miserable up to hw where I then bought an ast lvl 60 jump ticket before stoemblood release and been in love with ast since until ew.. ruin it.
    I'll never get how people can still recommend WHM for beginners. It's pure misery at low levels and the least forgiving healer that only teached bad habits. Once you got the full HW healing kit it's okay for tank healing for a bit until every healer zooms past it when they get their ShB skills and it has to wait until 7freaking6 for a MP free instant Medica. Until then it only has Asylum and Assize as oGCDs. Perfect for ingraining the habit of spamming Medica II into every WHM's brain.

    Misery is probably just weaponized WHM salt. That's why it's such a big nuke.
    (2)
    Last edited by Rilifane; 04-06-2022 at 02:20 AM.

  2. #2
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Rilifane View Post
    snip
    tbf i would argue that all healers are pure misery currently. Sage less so if you like gundam but otherwise its as bad as the rest.

    A big problem with the game is that it flat out does not make learning basic combat techniques mandatory and/or explain well. Things like ABC, doing damage as a healer, using ogcds in weave windows etc.

    A lot of the people i seen tht reccomend whm are people who aren't healers.
    If someone asked me for healing reccomendations, I would straight up tell them dont
    (1)

  3. #3
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by Recon1o6 View Post
    tbf i would argue that all healers are pure misery currently. Sage less so if you like gundam but otherwise its as bad as the rest.

    A big problem with the game is that it flat out does not make learning basic combat techniques mandatory and/or explain well. Things like ABC, doing damage as a healer, using ogcds in weave windows etc.

    A lot of the people i seen tht reccomend whm are people who aren't healers.
    If someone asked me for healing reccomendations, I would straight up tell them dont
    its more then that really which is sad:

    1)the lore of the game so not relevant to their kits its like you are told of an amazing mages and your charecter has the kit of a derp from another planet cause he ignored common logic and went the derpy way.

    examples: ast varied card buffs, diurnal/nocturnal sects , sch strategic side of the kit, sch 2 different fairies, whm elemental magic and sylphie lesson about using all aspects other then just cure I spam.

    2) baited free cure/benefic that are not that helpful and much more punishing cause you don't heal so well cause of it.

    3) gcd healing punishes you for using them and hard, whm suffers from mp issues so use cure III (the "best" heal) and suffer cause it drains your mp so much you can hit rock bottom from the first cast and before you ask/think no problem he probably can handle it then wrong. whm is the most mp heavy among the healers and guess how "good" his mp regen with thin air? the answer is go back in time to shb thin air, cause now skill lives to its name now (meaning it worth nothing).

    4) your leveling experience is skill drought for 10-15 whole levels and ur job gimmicks for example whm is at 76 meaning from 1-76 you dont have your full gauge and gauge skills and sch have a gauge for 1 use only which u get at level 70,and 2 skills that nuke half your healings skills at your hotbar at 60 and 80 cause reasons.

    5) others can heal, tanks can heal ,dps can heals even the trust npc can heal themselvs(and if they are healers they can do both and have more options then the actual healers), meaning a healer doesn't even need to be there ppl treat themselves instead, combine with damage so low u can just use hp potions and be fine as well(u don't need to use but it exists) .

    the only thing ppl can recommend whm for is ppl that don't want to play a healer and want to go afk.
    i wont be surprise if the reason trusts exist is cause they planning to send the healer roles to oblivion and simply pumping everyone with changes filled with despair to get rid of the last fools that have any hope things get better.

    *sorry, had to vent out and give a much more detailed description to your post.
    (1)
    Last edited by CrimsonGunner; 04-06-2022 at 04:40 AM.

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