To be honest the worst part about the DPS simplification on healers is the incentive to ask them to meet you halfway (Just maintain DoTs) got worse.
I don’t care if people screw up if they’re trying and learning in casual content. The demands are low enough. I’ll even use my own tools to make their lives easier and account for my own mistakes. What I can’t stand is being punished for their lack of effort or having my experience made worse to pander to their perceived difficulty with something as basic as wall to wall pulls.
The game isn’t that hard. Just make it fun for a wider range of skill levels. It makes getting that good rewarding.


Reply With Quote



Would make dungeon pulls far more of the interesting if they were half as threatening as HoH pulls can be.


