Quote Originally Posted by AlexionSkyllark View Post
HEALING as a healer should be engaging, not DPSing. it's already bad enough that the devs caved in to the whiners and normalized Healer DPS. What they should adjust the gameplay to is making players having to heal more and DPS less. More unpredictable damage, less healing downtimes, more hostile dmg output across the board.
A lot of people didn't like this take but I think you're totally on the right track, we became HEALers for a reason. The problem is, in my eyes, there's two options going forward: Either give us healers more DPS abilities, or give us a reason to actually use our healing abilities (more outgoing damage).

Doing neither leaves us in an absolutely unacceptable state where healers do neither: 70-90% of any content I don't have to look up guides for consists of dodging AoEs and pressing my one, single AoE button over and over like a bot, even doing roulettes with total randoms. I'm perfectly happy with either, extremely happy with both. But doing neither outright makes healer as a role a horrible experience to play, and totally invalidates its reason to even exist.