Why can't SE decide a hard battle by the needing of using most melee in battle? whenever it come down to boss, you just gonna use 1 tank, and 7 range all the time. (even though there are just 3 rangeclasses, but 4 melee classes in game)

People were mention there when Ifrit become all for Blackmage and Moggle become all for Archer that " 1.21 Job will change this.."