Quote Originally Posted by SweetPete View Post
Honestly seeing how there are so many horrible healers out there now I’m glad tanks can sustain themselves. Now I’m not talking about the amazing healers we have so don’t come for me lol.

Playing through this expansion Omg I can’t tell you how many unnecessary deaths I’ve had and seen due to healers either just refusing to heal or just don’t know how to heal. I’m glad tanks can sustain themselves and others now. I’ve had some good tanks where the healer died and we killed the dungeon boss still. Yeah it might make the healer feel like crap but hey if you not gonna do your job then at least tanks can cover it to some extent.

I’m all for this tank sustainability. I hope SE doesn’t change it. Just my opinion.
ITS A FREAKING MULTIPLAYER GAME. YOU'RE SUPPOSED TO DEPEND ON YOUR F***CKING TEAM/PARTY