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  1. #2741
    Player
    Dingodrole's Avatar
    Join Date
    Nov 2019
    Posts
    16
    Character
    Elord O'gnid
    World
    Ragnarok
    Main Class
    Dark Knight Lv 90
    If antyhing, that LD change alone is a step forward, but is scary on it's own, especially without any value.
    If we assume that walking dead disappear when fully cleansed, it means that there's a chance that we self-cleanse too early, so in a situation where multi hit TB is ongoing, welp ...
    Ideally, only GCDs should heal, and the ammount shouldn't exceed 20% of your max hp, then it would be kinda alright, but if the self heal is stronger, then it becomes a " nerf ", because you would automatically reduce LD's duration to less than 8s.

    That change from the LL is a step forward, but it would need an other change following it : when Walking Dead is cleansed, the duration still goes, but you don't die at the end of it. That would be then a really nice change
    (0)

  2. #2742
    Player
    Oizen's Avatar
    Join Date
    Oct 2021
    Location
    playing other games like yoshida intended
    Posts
    2,452
    Character
    Alondite Ragnell
    World
    Marilith
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by BokoToloko View Post
    I really want to know what potency entails a "significant amount". It has to be big enough so that DRK heals itself most of its HP. I would hope for DRK to be able to heal itself fully within 4 GCDs, but that would be too good to be real.
    It really comes down to all of this, what is a significant ammount, do you still die if you don't make it to 100%?

    Cause if you're single target main tanking, This lifesteal effect is going to have to be absolutely insane in terms of healing to get to 100% on one target through its auto attacks.
    I'm going to guess it'll be fine in dungeons for mobbing, but given its long cooldown I don't think the opinion that DRK is hard to heal is changing anytime soon. You'll only get to use this like once or twice in a dungeon.

    And you still need to get to the point of Walking Dead, as Living Dead itself doesn't actually do anything.

    I mean its something, and I see that text saying its not a full list of changes, But if this isn't put on top of some changes to Bloodweapon or putting some healing effect on some other skill, then I don't see much changing.
    (1)

  3. #2743
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,883
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Pretty much the only way that this is going to be balanced against Holmgang's significantly shorter recast is if the new Walking Dead effect is just the lifesteal effect, without the old heal or die condition attached.

    Otherwise, many of the old issues are going to remain. You could cleanse the effect too early and die. There's still no UI element to show the healing requirement, so your healers don't know how far you are from cleansing the effect and might waste unnecessary cooldowns in the process. If it's weaponskill/spell only, and/or if the healing ticks are too low, then your own contribution to the invuln may end up being insignificant.

    And that's not even addressing many of the other complaints that were brought up, including Blood Weapon and Oblation.
    (5)

  4. #2744
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Lyth View Post
    And that's not even addressing many of the other complaints that were brought up, including Blood Weapon and Oblation.
    To be fair, they did say they weren't going to talk about all changes and just only lightly touch up on a random change or two per job, and the slide even mentions there's more unlisted changes, so nothing's really final about anything non LD related till the patch notes come. Even LD is kinda ??? until we find out if its keeping the instant death condition or not.
    People are also reporting him verbally talking about a DRK ability getting a stack system at one point, but take that with a grain of salt since it's just discord messages and no timestamps.
    Edit: someone mentioned he says it right before WHM part of the image is listed. "We turned something on DRK into a stack action so you'll always get the number of hits no matter your latency" is the wording.
    (2)
    Last edited by Daeriion_Aeradiir; 04-01-2022 at 10:42 PM.

  5. #2745
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    I really doubt LD will kill you anymore and it will still be a invuln so i doubt you can die from normal methods with it active
    but no mention of BW was a bit concerning
    (0)

  6. #2746
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    DRK looked pretty cool in PVP
    I saw Sol survivor,Dark arts and Darkside icons

    interesting.....
    (3)

  7. #2747
    Player
    Keagian's Avatar
    Join Date
    Aug 2013
    Posts
    82
    Character
    Keagian Lowell
    World
    Cactuar
    Main Class
    Gunbreaker Lv 100
    Only thing left to do is wait until the full patch notes, still, temper expectations. They're headed in the right direction and its enough that they are finally at least somewhat listening to complaints from DRKs after being ignored for so long.
    (2)

  8. #2748
    Player
    baklava151's Avatar
    Join Date
    Aug 2021
    Posts
    278
    Character
    L'tanan Tyanu
    World
    Malboro
    Main Class
    Warrior Lv 82
    Living Dead change might be good depending on how much health you actually get back, it would be absolutely lame if it was like 5% of your health per hit. Hopefully that's not what significant means to them lol. I'm still holding out hope that BW was one of the unlisted changes.
    (1)

  9. #2749
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,406
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    LD depends completely on the healing from the attacks. It would need to be at or exceed bloodwhetting healing potency to make difference. Plus it would not need to end Walking dead too early. It would have been better if they just removed the healing requirement.

    I know the disclaimer was not all changes are listed so there is still hope for Blood weapon and sustain issues along with TBN but we wont know until the patch notes in 2.5 weeks
    (1)

  10. #2750
    Player
    Titoulakikoute's Avatar
    Join Date
    May 2021
    Posts
    27
    Character
    Hoon Strike
    World
    Moogle
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Duskane View Post
    DRK looked pretty cool in PVP
    I saw Sol survivor,Dark arts and Darkside icons

    interesting.....
    does this mean that we are getting also new tools and abilities for pve???
    (0)

  11. 04-01-2022 11:51 PM
    Reason
    found my answer

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