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  1. #11
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,598
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    I don't think they should allow upgraded tome gear to be purchasable from the get-go. Far be it for me to house the mentality but I think there should be a certain limitation cap on allowing a performance disparity...

    Instead, I think at the very best they should entertain the idea of allowing for augmented crafted gear to be released sooner than what it currently is. A 10iLv increase should be more than sufficient, especially when it is in excess of the requirement

    I don't really think they need these proposed changes. If anything I think top-end gear should be obtainable from a wider range of activities on a weekly lockout basis... I'd like to think they'd see an increase in the number of content players dabble in if rewards are something a little more significant than just soft rewards such as orchestrions, hairstyles, and emotes.
    (1)
    Last edited by Kaurhz; 03-29-2022 at 04:04 AM.

  2. #12
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kolsykol View Post
    I don't really want Alliance Raid gear to be on the same level as the BiS.
    But I do think that once you've cleared the tier then you've already proven that you've earned the gear, so too much time-locking ends up feeling kinda annoying and dumb.

    But really, personalized loot would solve all of my issues with the gearing and would make it way less painful most of the time.
    It's not fun to just roll 1-40 on every chest you need every week, especially when you take into consideration that people also just need on chests for their alts or just randomly simply to walk away with something while you may be on your main and actually need it.
    It just feels shitty imo.
    We both cleared it we both deserve the loot.
    And even if one performed better than the other there's no guarantee that the person who performed better will get the gear.
    Personalize loot was bad in WoW and would be bad in this game. Personalize loot only really helps PUG players while it hurts static raid groups. I think they should cut the currency cost down if anything.

    I also wouldn't mind a broader scope of gear just to give you a few more choices as far as stats go but that would never happen.
    (4)

  3. #13
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    Personalize loot was bad in WoW and would be bad in this game. Personalize loot only really helps PUG players while it hurts static raid groups.
    Doesn't really help PUGs either. lol But yeah, not a good idea. The personal loot system is absolutely terrible.
    (4)
    Last edited by Vahlnir; 03-29-2022 at 04:04 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  4. #14
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Personalized loot or limiting players to greed only if they already won that specific piece before would be a welcome change, in my opinion, to keep from having that awful feeling of learning a fight, grinding it out to get a clear, and then getting absolutely nothing as a reward for that week.
    (1)

  5. #15
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Saraide View Post
    Personalized loot sounds great imo. What makes you against alliance raid gear being on the same ilevel as BiS gear?
    BiS should be from the hardest content imo, Alliance Raids is more casual content I mean you can basically just spam 1 and get carried.
    You can't really do that in Savage.
    I think the difficulty of Savage isn't on some elitist ultra level or anything but it's clearly harder than Alliance Raids and imo it's harder than most Extremes.

    Quote Originally Posted by Vahlnir View Post
    Doesn't really help PUGs either. lol But yeah, not a good idea. The personal loot system is absolutely terrible.
    Why would it be terrible.
    In WoW and Diablo 3 for example there's RNG on top of RNG, in FFXIV the gear is what it is I am not saying that the stats should be randomized or whatever.

    I don't really understand why you'd be against guaranteed loot for clearing the content.
    If you're in a static it'd also just mean that everyone in the group gets gear so if anything it'd help statics too.
    The loot would still appear like it does now in my example, just that everyone gets to pick and get it guaranteed instead of roll against each other so I fail to see why it'd hurt statics.
    (1)

  6. #16
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kolsykol View Post
    Why would it be terrible.
    In WoW and Diablo 3 for example there's RNG on top of RNG, in FFXIV the gear is what it is I am not saying that the stats should be randomized or whatever.

    I don't really understand why you'd be against guaranteed loot for clearing the content.
    If you're in a static it'd also just mean that everyone in the group gets gear so if anything it'd help statics too.
    The loot would still appear like it does now in my example, just that everyone gets to pick and get it guaranteed instead of roll against each other so I fail to see why it'd hurt statics.
    If there's no RNG involved then sure, I guess that'd be okay. But when you bring up personal loot that tends to lead to an assumption that you are talking about WoW's. How they handle personal loot leaves a sour taste in my mouth and I'm far from alone on that one.

    Quote Originally Posted by VerdeLuck View Post
    Personalized loot or limiting players to greed only if they already won that specific piece before would be a welcome change
    This is kinda like the housing lottery. You think you want it but you really don't. They also tried limiting players to greed only in alliance raids back at the beginning of Stormblood. It went over like lead balloon. Wouldn't go over any better now in any content.
    (2)
    Last edited by Vahlnir; 03-29-2022 at 04:32 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  7. #17
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Vahlnir View Post
    If there's no RNG involved then sure, I guess that'd be okay. But when you bring up personal loot that tends to lead to an assumption that you are talking about WoW's. How they handle personal loot leaves a sour taste in my mouth and I'm far from alone on that one.
    Yeah I didn't mean WoW, I absolutely don't want that kind of loot in the game.
    It actually might cause me to considering quitting if they added something like that.
    (0)

  8. #18
    Player
    VerdeLuck's Avatar
    Join Date
    Jan 2022
    Posts
    1,112
    Character
    Ymir Bombullshale
    World
    Halicarnassus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vahlnir View Post
    This is kinda like the housing lottery. You think you want it but you really don't. They also tried limiting players to greed only in alliance raids back at the beginning of Stormblood. It went over like lead balloon. Wouldn't go over any better now in any content.
    I don't think I need someone else telling me what I want thanks. The current system doesn't feel rewarding at all. Having this be related to luck is awful, and it feels terrible to lose your one chance at gear a week. At least with limiting players to greed if they've already earned it, players couldn't just roll need on everything like they do now, regardless of if they actually need it or not.
    (2)

  9. #19
    Player IdowhatIwant's Avatar
    Join Date
    May 2020
    Posts
    934
    Character
    Jimbo Jimbo
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by VerdeLuck View Post
    I don't think I need someone else telling me what I want thanks. The current system doesn't feel rewarding at all. Having this be related to luck is awful, and it feels terrible to lose your one chance at gear a week. At least with limiting players to greed if they've already earned it, players couldn't just roll need on everything like they do now, regardless of if they actually need it or not.
    In savage? They absolutely can because it drops a coffer not a specific item.
    (2)

  10. #20
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by IdowhatIwant View Post
    In savage? They absolutely can because it drops a coffer not a specific item.
    The weapons also drop in P4S outside of the coffers.
    I actually think you shouldn't be able to roll on them unless you've at least got the Job at max level.
    It's kinda frustrating doing it on NIN or SAM knowing that the other weapon could drop and someone could just take it who don't even have the Job leveled up.
    Even if they do tho chances are they probably don't even play it really.

    But again, another reason why I'd prefer personal loot.
    I feel like the current system only leads to unfun and frustrating situations and people who don't really need the loot just taking it.
    (1)

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