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  1. #11
    Player
    ItsUrBoi's Avatar
    Join Date
    Nov 2021
    Posts
    150
    Character
    Scuffed Guts
    World
    Spriggan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Archwizard View Post
    I did in my initial response. Yours explained why you made your changes, your reasoning and intent, but didn't actually respond to the criticisms and concerns I presented about how you went about resolving those issues.

    For instance, I understand Dark Mind being underwhelming and niche as a result of being mitigation for an underused damage type. But you didn't address when I pointed out that if you use your modification with TBN, you don't get Dark Arts, and the "you can use it with a barrier healer" still runs under the expectation they would burn GCDs healing you, assuming they noticed Dark Mind at all.

    I understand the concern about double-weaving Oblation with TBN as a reason to merge the two into one button, and similar has been suggested several times. I disagree with layering the mitigation on top of the barrier as an innate effect and calling it a day, because as above, that also creates a modicum of anti-synergy with the actual Dark Arts interaction.
    Which I mentioned previously, and again, went unanswered.

    Enhanced Unmend amounts to 10 Blood Gauge for an entire encounter, if you don't get put on a threat table before take the Plunge. You're also creating an instant double-weave for activating BW.
    (But seriously, can we at least rename it Enhanced Plunge II or something, using the Unmend name when you redefined it to have nothing to do with Unmend makes me think you have it proc off opening with a spell GCD.)
    I see what you meant now. Thank you.

    1.The problem with weaving mitigation is that you have to weave TBN + Oblation + Dark Mind and maybe more. What I meant to say was for:
    ->TBN and Oblation to be separate CDs. TBN with the shield. Oblation with a stronger damage reduction, somewhat taking the role of Dark Mind.
    I did re think and it makes sense for TBN to be a separate CD from Oblation. But Dark Mind and Oblation do not make sense, it should be just Oblation with a stronger ( 15% - 20% dmg reduction ).

    2. The Dark Mind I mentioned would convert all shielding into healing for 15 seconds. This means you can burn a TBN and heal yourself. Furthermore if you use TBN, wait for 5-6 seconds just as its running out and then use Dark Mind, you can use 2 TBN's within 10 seconds, healing yourself for 50%. The 10% ( or slightly higher ) healing bonus is there to help healers heal you. Of course shield healers may already have shields on you, case in which they will be converted into healing.

    3. The plunge trait could just make it so that whenever you plunge you get 10 blood. This would synergize fairly well with using Enhanced unmend to make sure your GCD spins on downtime, and it would encourage watching the plunge CD.

    3.1 I did think on Dark Mind a little more and after I have played DRK for so many hours, I realized that what it needs is in fact just regens. It could be made so that when used it grants you a massive regen but uses up a Dark Arts. Dark Arts is granted by breaking TBN. No free edge/flood. You can have stacks of Dark Arts. Or perhaps it uses a portion of DarkSide ( the timer you get +30s of when using Edge/Flood ).

    Also, a quality of life I think would be nice, would be for TBN to cost less MP ( 1500 ) and the Dark Arts buff you get from breaking it, could grant that the next Edge/Flood costs 1500MP instead of 3000MP. This would be a massive quality of life because in your 2 minute / 1 minute burst you always end up on ~1k MP if played optimally. What do you do if a tank buster comes immediately after? You do not have enough MP. Of course, you could delay that one Edge and use it outside of raid buffs, but you end up losing out on damage. It also ensures you do not over cap on MP when starting your 1 or 2 minutes burst when you have an Dark Arts stored since you will have to use the free Edge first then another one to reduce your MP as it is now.
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    Last edited by ItsUrBoi; 03-29-2022 at 08:03 PM.