Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 22

Thread: Ninja or Monk

  1. #11
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by wereotter View Post
    That said, if you're not getting to enrage on the fight, then this is even less of an issue.
    Yeah, when people say "problem" in this context, they really mean 'parse problem' rather than 'clear problem,' haha.

    The death issue with NIN can be rough in terms of trick alignment, but the key there is to not die

    Back to OP, g'luck with MNK! I think I may have to start leveling one myself to give it a try (though I doubt that any other class could get me to switch mains from NIN).
    (0)

  2. #12
    Player
    GaspardSavoureuxx's Avatar
    Join Date
    Apr 2021
    Posts
    40
    Character
    Jacky Lafayette
    World
    Moogle
    Main Class
    Reaper Lv 75
    Damn, i didn't know this thread will be so... polite

    I'm glad though. Everytime i tried to talk about different class on steam forum that would turn ugly really fast.

    Thanks all, i learn much with all your input. I'll stay monk and to be fair, it could be my main hand down, i should had tried it sooner
    (2)

  3. #13
    Player
    Casti_EL's Avatar
    Join Date
    Nov 2020
    Location
    Gridania
    Posts
    193
    Character
    Casti Elensar
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Lol, I was just wondering last night which I should level up next out of MNK, SAM, and NIN (played all to 50-55 prior to EW but never really took interest as more a healer type, but I want to get a physical dps up to 90 now). Some interesting points and input - think I may re-look at levelling Monk.
    (0)
    Casti Elensar
    Gilgamesh (Aether)
    Validation <<ERROR>>

  4. #14
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Equitable_Remedy View Post
    Yeah, when people say "problem" in this context, they really mean 'parse problem' rather than 'clear problem,' haha.

    The death issue with NIN can be rough in terms of trick alignment, but the key there is to not die

    Back to OP, g'luck with MNK! I think I may have to start leveling one myself to give it a try (though I doubt that any other class could get me to switch mains from NIN).
    I mean it's more just that your cooldowns will go out of alignment. Double checked it last night and yeah riddle of fire comes up right as the boss jumps for it's final dash attack. BUT after it comes back you've only got maybe 90-ish seconds left in the fight before enrage anyway, so it's not a huge deal. Just meant needing to pop riddle of fire and use the AOE skills to charge up an elixir field so I had the lunar nadi when the bird came back.

    Was under the impression that ninja was even more strict, though, regarding needing to use your cooldowns at fairly specific times, making boss jump phases more of an issue with things going out of alignment. But maybe the devs timed things in such a way that they're less of a problem than I assumed they would be?
    (0)

  5. #15
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by wereotter View Post
    I mean it's more just that your cooldowns will go out of alignment. Double checked it last night and yeah riddle of fire comes up right as the boss jumps for it's final dash attack. BUT after it comes back you've only got maybe 90-ish seconds left in the fight before enrage anyway, so it's not a huge deal. Just meant needing to pop riddle of fire and use the AOE skills to charge up an elixir field so I had the lunar nadi when the bird came back.

    Was under the impression that ninja was even more strict, though, regarding needing to use your cooldowns at fairly specific times, making boss jump phases more of an issue with things going out of alignment. But maybe the devs timed things in such a way that they're less of a problem than I assumed they would be?
    For P2S you’re delaying once by 20s due to limit markers and everything aligns perfectly after that. For P3S you can get one TA use on the first set of adds and then try to hold till the boss returns. You can delay your pot till the odd minute TA after that if you’re forced to rush but ideally you burn adds a tad slower to give it time to sync up on that return. For P4SP1 it’s strict and bad on both Pinaxes specifically but fine everywhere else. P4SP2 isn’t bad but is as strict.
    (0)

  6. #16
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I really don't think that either of them are very complex ultimately.
    In the end of the day with NIN especially you have a set window where you're throwing everything into it all lines up naturally unless you're doing something very wrong.
    There's not actually anything to in reality keep track on except for when TA is off CD and to not overcap Ninki or Mudras.
    I look less on my hotbar on NIN than I do SAM tbh ( and I barely look there either, because things line up on SAM too ).
    Everyone has issues too of when to push things in and have to adapt, TCJ does mean you '' can't '' move but I mean mechanics in FFXIV aren't random when they happen you can predict it very easily unless it's the first time you do the fight.

    What I will say tho is that NIN is easier to screw up and more punishing to recover with.
    And if you have lag issues then Mudras while better than they used to be but will still be a problem.
    (1)

  7. #17
    Player
    Hawuhawuu's Avatar
    Join Date
    Dec 2021
    Posts
    74
    Character
    Hawuhawuu Zhwan
    World
    Lamia
    Main Class
    Ninja Lv 90
    All 4 melee are balanced with monk being on a tier above them. I'd say monk because even the most skilled nin can't compete against a good monk. Nin brings damage, mnk brings more damage ang utility. Its a better version of ninja right now. Not to say ninja is bad its just a question of if spamming a bunch of buttons and playing on hard mode is fun because fights take longer due to reling on all party members being 80+ parses to give trick attack a good value. Compared to a mnk spamming dragon kick only and bringing more value to the party.
    (0)

  8. #18
    Player
    Hawuhawuu's Avatar
    Join Date
    Dec 2021
    Posts
    74
    Character
    Hawuhawuu Zhwan
    World
    Lamia
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Grimoire-M View Post
    For P2S you’re delaying once by 20s due to limit markers and everything aligns perfectly after that. For P3S you can get one TA use on the first set of adds and then try to hold till the boss returns. You can delay your pot till the odd minute TA after that if you’re forced to rush but ideally you burn adds a tad slower to give it time to sync up on that return. For P4SP1 it’s strict and bad on both Pinaxes specifically but fine everywhere else. P4SP2 isn’t bad but is as strict.
    Raiton is more effective on adds they die really fast and if the group doesn't stall damage your ta isn't aligned. This is the 2nd place in the tier i hold ta prepping it on the big add. Everywhere else it gets popped off cd including pinax. Nin misses nothing rotation wise on any variation.
    (0)

  9. #19
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Hawuhawuu View Post
    Raiton is more effective on adds they die really fast and if the group doesn't stall damage your ta isn't aligned. This is the 2nd place in the tier i hold ta prepping it on the big add. Everywhere else it gets popped off cd including pinax. Nin misses nothing rotation wise on any variation.
    Personally I just happened to notice you can get away with it if you don’t hold for the second add set. The thing that doesn’t sync up properly is the potion, not TA.
    (0)

  10. #20
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Hawuhawuu View Post
    All 4 melee are balanced with monk being on a tier above them. I'd say monk because even the most skilled nin can't compete against a good monk. Nin brings damage, mnk brings more damage ang utility. Its a better version of ninja right now. Not to say ninja is bad its just a question of if spamming a bunch of buttons and playing on hard mode is fun because fights take longer due to reling on all party members being 80+ parses to give trick attack a good value. Compared to a mnk spamming dragon kick only and bringing more value to the party.
    Meanwhile, I swapped from MNK to NIN after having played MNK since ARR lol.

    But yeah.
    Kinda feel a tad bit bad about it considering how good they are atm + rework.
    I just really can't stand their outdated animations for their combos, they feel and look so weak my biggest wish this exp was that MNK would get new combos that looked more like Tifa in the FF7 Remake or something.

    That aside, I generally go SAM on new fights for practice because I find it to be easier and easier to perform on when not knowing the fights already.
    And I don't have any issues clearing the Savage tier on either of them.
    It does suck knowing that I can do more damage with less effort or even if the effort is the same on something else than NIN.
    But I think people shouldn't let that decide what they play too.

    DNC is the worst DPS currently too and I cleared three of the Savage fights first on DNC because physical ranged was so in demand ( especially hard to find night time too before reset ), and do jump in on it sometimes too for reclear when necessary.
    And it's not really a problem either, if I do my part and don't die and people blame me for playing DNC instead of BRD or MCH if we wipe to enrage when other people have died multiple times in the fight then they're just being stupid.
    Ultimately people should just play what they want regardless, every Job can clear.
    Some of the weirdest comps I've had had the fastest clears on too because people didn't suck while I've had plenty of groups with the best performing Jobs that sucked ass and died to enrage.
    (0)
    Last edited by Kolsykol; 03-27-2022 at 01:05 PM.

Page 2 of 3 FirstFirst 1 2 3 LastLast