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  1. #1
    Player
    Fayt1203's Avatar
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    Oct 2017
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    A'shtola Rhul
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    Zodiark
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    Dancer Lv 100
    Quote Originally Posted by KizuyaKatogami View Post
    Snip.
    Did you really need to make a new thread about this,this discussion has been going back and forth in What's the point with that quite lackluster story in Endwalker? Thread ( https://forum.square-enix.com/ffxiv/...y-in-Endwalker )

    This is not game of thrones where people are kill left and right

    I´m getting a little worried about you and this weird obsession of why none of the main cast die scenario
    (18)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  2. #2
    Player Theodric's Avatar
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    Matthieu Desrosiers
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    Cerberus
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    Reaper Lv 90
    Quote Originally Posted by Fayt1203 View Post
    This is not game of thrones where people are kill left and right
    A rather common retort trotted out in response to the mere suggestion that maybe, at times, a major character can actually be at risk of something bad happening to them in what is supposed to be a compelling and reasonably dark story beat.

    Game of Thrones wasn't the first story in existence to kill off a major character - last I checked, stories such as Romeo and Juliet were written long before any of us posting here were even born. Though we can simply look at the single player titles in the Final Fantasy franchise or various classic JRPG's to see that fairly often major characters were at risk of being eliminated as part of the story.

    Quote Originally Posted by Fayt1203 View Post
    This is not game of thrones where people are kill left and right

    I´m getting a little worried about you and this weird obsession of why none of the main cast die scenario
    That's a very strange stance to take in response to pixels on a screen. Which is very much what the characters are at the end of the day. Next you'll be telling us that if someone joins the Dark Brotherhood in an Elder Scrolls game then that means that they're assassins in the real world.

    Personally I'm more concerned about people who can't grasp the concept of different tastes in a game that, by its very nature of an MMO, is designed to appeal to a broad and varied audience.
    (15)

  3. #3
    Player
    Fayt1203's Avatar
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    A'shtola Rhul
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    Quote Originally Posted by Theodric View Post
    A rather common retort trotted out in response to the mere suggestion that maybe, at times, a major character can actually be at risk of something bad happening to them in what is supposed to be a compelling and reasonably dark story beat.

    Game of Thrones wasn't the first story in existence to kill off a major character - last I checked, stories such as Romeo and Juliet were written long before any of us posting here were even born. Though we can simply look at the single player titles in the Final Fantasy franchise or various classic JRPG's to see that fairly often major characters were at risk of being eliminated as part of the story.



    That's a very strange stance to take in response to pixels on a screen. Which is very much what the characters are at the end of the day. Next you'll be telling us that if someone joins the Dark Brotherhood in an Elder Scrolls game then that means that they're assassins in the real world.

    Personally I'm more concerned about people who can't grasp the concept of different tastes in a game that, by its very nature of an MMO, is designed to appeal to a broad and varied audience.
    Have nothing against people having a different option (taste) in a game and yea the game of throne reference came to be because my friend was showing meme from that show while i was typing. I guess it just boggle my mind about making a new thred about discussion that was in another thread that i thought that came to a close guess i was wrong about that
    (2)
    The seas continue to rise while the lesser moon continues to fall, and ilm by ilm, the world becomes ever more unlike itself, without the illumination of knowledge, we but vainly flail as specters in the dark.

  4. #4
    Player
    Rilifane's Avatar
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    Esther Harper
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    Zodiark
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    Scholar Lv 90
    Quote Originally Posted by Fayt1203 View Post
    Have nothing against people having a different option (taste) in a game and yea the game of throne reference came to be because my friend was showing meme from that show while i was typing. I guess it just boggle my mind about making a new thred about discussion that was in another thread that i thought that came to a close guess i was wrong about that
    It shows that it's a persistent problem for many.
    I doubt people are asking for NPCs getting killed for cheap shock value - if you read through the responses carefully, you'll quickly see that they want meaningful and reasonable death. No off screen deaths out of nowhere, no blood bath for shock value.
    And the concept of "comfort characters" prevents that. Every time it would have been reasonable to lose a main character they didn't and instead went out of their way to protect them.
    SE wants to present the world as dangerous, they want us to see that the stakes are high - except for the main cast, when it comes to them they make it as fluffy as possible.

    Hinting at something but not going through with it is a good story telling device if used sparringly.
    Always hinting at something but never going through with it, on the hand, ends up making the story and their depiction of conflict, war, apocalyptic scenarios etc less believable to the point of people shrugging any "dramatic" scene off with a "Oh, well. Another bait, not falling for it".

    And it gets even worse when they explain right away that everyone might look death but don't worry, they're not really dead because you have this megapower you are absolutely not, under any circumstances, allowed to use but obviously end up using.
    I'm not saying I wanted all of them gone in Ultima Thule but I'm taking this as an example of how they not only bait but now also telling us right away that we don't have to worry (just in case we had fallen for the bait even for a minute) because no lasting harm done and all.
    ShB and EW were full of scenes that could've turned into a meaningful death that opened up a lot of opportunities for good stories and character exploration.

    A death of a loved one is a traumatic experience and, if done well, can add so much to a story. I liked how they depicted the aftermath of Haurchenfant's death. How it affected our character and the other NPCs. It greatly affected and changed Aymeric and the Fortemps family. One of the driving forces behind Emmanellain's character growth was the death of his half-brother.
    And I know that most people don't care about his character much (neither do I, tbh) but it did make for a really good character arc and what happened to him could happen to more characters that people do care about.
    One door closes, another opens. Or even plenty of others.
    (17)

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