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  1. #41
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by syntaxlies View Post
    omg, tel me about it. I had to edit the op like 3 times to try and make it more obvious.

    the interwebz is serious bizness!
    (1)

  2. #42
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by syntaxlies View Post
    somebody is commenting after only reading the thread header....
    I was under the impression that's how these forums work.
    (3)

  3. #43
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Colino View Post
    I was under the impression that's how these forums work.
    Indeed, I believe you are correct,lol.
    (1)

  4. #44
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    This happens every patch, I normally have 70+, but when a patch comes out it hits 0 pretty fast.

    I'm hanging on to 20 anima for emergency teleportation now :P
    (0)

  5. #45
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Jinko View Post
    This happens every patch, I normally have 70+, but when a patch comes out it hits 0 pretty fast.

    I'm hanging on to 20 anima for emergency teleportation now :P
    Emergency? I go out with my friends to the pub to celebrate when I have more than 20 anima.
    (0)

  6. #46
    Player

    Join Date
    Aug 2011
    Posts
    179
    I'm surprised there isn't much support for this from the "Anima ruins my immersion" crowd.. Doesn't this remedy their issue? Apparently they have a problem with the rest of the playerbase keeping their anima.. guess there not happy unless everybody else is unhappy..

    And on that note.. I'd vote that we don't have an anima removal NPC. Forget'em and move on..
    (2)

  7. #47
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Why don't you all cut off your noses to spite your face?
    (2)

  8. #48
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Exni View Post
    I'm surprised there isn't much support for this from the "Anima ruins my immersion" crowd.. Doesn't this remedy their issue? Apparently they have a problem with the rest of the playerbase keeping their anima.. guess there not happy unless everybody else is unhappy..

    And on that note.. I'd vote that we don't have an anima removal NPC. Forget'em and move on..
    Thats pretty much the point, people are too worried about how others get immersed in the game. I offer up a solution that would benefit people who don't want anima only while keeping the game the same for everyone else but some people are not happy unless everyone plays the way they do.
    (2)

  9. #49
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Replace anima with a system that allows you to indefinitely teleport between Aetheryte crystals?

    That way you can teleport as much as you want, but you need to be near a crystal or node to do so, providing a more balanced focus between the adventurous and immersive travel anti-anima people want, while still allowing people to teleport without having to worry about anima conversion.
    (2)

  10. #50
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Gramul View Post
    Replace anima with a system that allows you to indefinitely teleport between Aetheryte crystals?

    That way you can teleport as much as you want, but you need to be near a crystal or node to do so, providing a more balanced focus between the adventurous and immersive travel anti-anima people want, while still allowing people to teleport without having to worry about anima conversion.
    that would probably work pretty well.
    (2)

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