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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Instead of teleporting I want a mount that moves at light speed.
    (1)

  2. #2
    Player
    SynysterBlitz's Avatar
    Join Date
    Mar 2011
    Posts
    350
    Character
    Synyster Mugiwara
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by syntaxlies View Post
    Instead of teleporting I want a mount that moves at light speed.
    Just sign me up for some Millenium Falcon action and Im sold..
    (0)

  3. #3
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by syntaxlies View Post
    Instead of teleporting I want a mount that moves at light speed.
    You mean WARP speed. Faster than light speed!
    (0)

  4. #4
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Colino View Post
    You mean WARP speed. Faster than light speed!
    yes, even faster then teleporting, lol.
    (0)

  5. #5
    Player
    CoDeWa's Avatar
    Join Date
    Mar 2011
    Location
    Oklahoma
    Posts
    58
    Character
    Codewa Ne
    World
    Kraken
    Main Class
    Paladin Lv 90
    Hah, this would be funny and awesome. Even funnier if they made it so you could never get it back, since the forum protesters think that everyone should be hindered by their unpleasant ideas till game over. The irony being that little to none of the people that complain about anima would ever actually get rid of it when they are given the choice that they wish to force on the FF14 development team.
    (0)

  6. #6
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by CoDeWa View Post
    Hah, this would be funny and awesome. Even funnier if they made it so you could never get it back, since the forum protesters think that everyone should be hindered by their unpleasant ideas till game over. The irony being that little to none of the people that complain about anima would ever actually get rid of it when they are given the choice that they wish to force on the FF14 development team.
    winner winner chicken dinner! someone gets it. Your reading comprehension skills are appreciated.

    I know there were a few others that got it too, you also can have a chicken dinner.
    (2)

  7. #7
    Player
    Mireille's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    319
    Character
    Mireille Celestine
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by syntaxlies View Post
    I would love for SE to make an anima removal npc that would remove all anima permanently (optional for people who dont want anima anymore). Just visit the npc and he will remove it for you. That way people who don't want anima can stop trying to change the game for everyone that likes anima. We would all be able to coexist in a world with no more "remove teleporting threads".
    I was one of the people who was against buying from the search window in the wards, and I don't use the feature even though it exists. I know that sounds totally off topic but here is my point.

    The search/buy people can totally co-exist with the search/nobuy people. They just annoy each other at linkshell socials.

    The people with no anima couldn't co-exist with the people with anima. They would end up totally leeching off the people with anima. The game was designed with the idea that you make a group and fast travel to the event you are doing. It was never the intention of the devs that people would take 60 minutes to travel from Ul'dah to Camp Dragonhead to get a 30 second cs. So if some players removed their anima permanently other players would either have to port them everywhere with no hope that the no-anima people could ever return the favor, or they would wait while those individuals rode all the way across 5 maze-like zones to get to an ls event.

    Endgame Linkshells would add 'did you remove your anima?' to their recruitment questionnaire and reject anyone who had.

    I understand why you are suggesting this, and I appreciate that you are looking for a compromise. A compromise just isn't necessary. The people who don't like the idea of teleporting are missing a pretty basic concept in the game design. The game was designed around the idea of camps as quest hubs. Grouping and moving to event locations is supposed to be quick and easy not painful and time consuming. Its the same when people say 'you can teleport every 10 feet in XIV.' You can't, but they aren't getting the concept and are trying to cram the game into a mold it doesn't fit.

    The idea is you play hard and overcome agro puzzles to get to the camp the first time, and some of the sub-camps like snakemolt and lasthold are impossible to solo if you don't know how agro works in XIV. Once you have the camp or sub-camp you can port there for events. XIV makes you do once what XI made you do over and over again to everyone frustration. It was a good idea not a bad one. Think of what Ifrit hard mode runs would be like if you had to run back and forth to grid between every win. Enough said?
    (1)

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