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  1. #111
    Player
    Sorzai's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    60
    Character
    Atreus Yevon
    World
    Kujata
    Main Class
    Monk Lv 90
    Quote Originally Posted by MerlinCross View Post
    Cool.

    Shall we lose the gun and become a melee wrench using power suiting chainsawing job then?

    At the very least they can maybe finally figure out and focus on what the job should actually be and feel.
    If i can pilot a mech suit, sure i'll play a Melee MCH. Like the G-Warrior.
    (0)

  2. #112
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MerlinCross View Post
    Cool.

    Shall we lose the gun and become a melee wrench using power suiting chainsawing job then?

    At the very least they can maybe finally figure out and focus on what the job should actually be and feel.
    I mean you can’t deny that being in a gundam and have like a enshroud mechanic with a big massive finish hit would be pretty cool. Maybe do a bit of stuff we’re that is meele. Like for example the g warrior was attack animation wise really cool. The problem machinist is they are in a pretty bad identity crisis. Either they go more edgar routes and reinforce the gadget route or they go back too the gunner roots, or they keep both minimal and reinforce the queen route we’re maybe you get the king suit as mech option.
    (0)

  3. #113
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jirah View Post
    In all fairness Bard doesn’t let it’s own identity limit it to just songs it’s both archery and songstress, from its first reveal back during ARR it has always been a gunner job. Out of all of the stupid MCH remakes I hate it when people submit to limitations like this
    Well yeah because the base job is archer and ff 14 bard is just archer plus dnd bard mixed. Also bard didn’t had a identity crisis except maybe turret bard all the time.
    (0)

  4. #114
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Flamethrower should be replaced with 'Flame Turret' as a PBAoE. Drops a turret on your current location that sprays flames everywhere, could even reuse the old Bishop Turret model.

    Be nice to have something to spend battery on in AoE situations.
    (0)

  5. #115
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mortex View Post
    I mean you can’t deny that being in a gundam and have like a enshroud mechanic with a big massive finish hit would be pretty cool. Maybe do a bit of stuff we’re that is meele. Like for example the g warrior was attack animation wise really cool. The problem machinist is they are in a pretty bad identity crisis. Either they go more edgar routes and reinforce the gadget route or they go back too the gunner roots, or they keep both minimal and reinforce the queen route we’re maybe you get the king suit as mech option.
    You mean copying a already established job word for word? Lol no it wouldn’t be cool and this would be a jump toward job homogenization. This whole idea of “Enshroud but” will never fit well with MCH strict toothless heat mechanic unless said mechanic was upgraded or reworked.

    This may be a logical perspective or a hot take but any job replicating a person from a game from the 32 bit era will inevitably be very shallow and should stop trying to glorify it. “Omg it plays just like Edgar from FF6!” Disregarding party synergy being a huge reason why the old final fantasy games were good, resulting in a hodgepodge of barley connected skills that only appeal in superficials not tangibility. It’s not a bad identity but firearms is part of its identity, why else did the MCH community moo when the shotgun of all things was the crowned “best skill” from its EW minuscule kit
    (2)

  6. #116
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Mortex View Post
    Well yeah because the base job is archer and ff 14 bard is just archer plus dnd bard mixed. Also bard didn’t had a identity crisis except maybe turret bard all the time.
    If MCH was in ARR, you can take a guess what base job it would be. I still don’t see your arguments to this. The job will literally not suffer for gaining more fire arm or gun skills, while every single gadget skill is a shallow as hell OGCD with hardly any difference. The Drill 1 Drill 2 Drill 3 and baseless aoes
    (2)

  7. #117
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jirah View Post
    You mean copying a already established job word for word? Lol no it wouldn’t be cool and this would be a jump toward job homogenization. This whole idea of “Enshroud but” will never fit well with MCH strict toothless heat mechanic unless said mechanic was upgraded or reworked.

    This may be a logical perspective or a hot take but any job replicating a person from a game from the 32 bit era will inevitably be very shallow and should stop trying to glorify it. “Omg it plays just like Edgar from FF6!” Disregarding party synergy being a huge reason why the old final fantasy games were good, resulting in a hodgepodge of barley connected skills that only appeal in superficials not tangibility. It’s not a bad identity but firearms is part of its identity, why else did the MCH community moo when the shotgun of all things was the crowned “best skill” from its EW minuscule kit
    Oh pls the moment they took ammunition away from mch and made it a 123 rotation with some elements of hectic dark knight gameplay then it was already homogenization.

    And ofc shotgun is the best skill for mch because all the other are just meh. Air anchor 2 with saws and a ability the queen does automatically (if she doesn’t bug out and just eats the ability).

    The job design team took the gadget route for mch so they either need to rewind that or expand on it.
    (0)

  8. #118
    Player Mortex's Avatar
    Join Date
    Dec 2017
    Posts
    967
    Character
    Rigor Mortex
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Jirah View Post
    If MCH was in ARR, you can take a guess what base job it would be. I still don’t see your arguments to this. The job will literally not suffer for gaining more fire arm or gun skills, while every single gadget skill is a shallow as hell OGCD with hardly any difference. The Drill 1 Drill 2 Drill 3 and baseless aoes
    Then tell me what ability would you implement that would blow peoples socks off that is a gun move ? That also fits fantasy wise with the overarching theme of mch ? There isn’t that much wiggle room for it.
    (0)

  9. #119
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mortex View Post
    Then tell me what ability would you implement that would blow peoples socks off that is a gun move ? That also fits fantasy wise with the overarching theme of mch ? There isn’t that much wiggle room for it.
    Mustadio's Final Testament/Sniper Rifle line AoE
    (1)

  10. #120
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Mortex View Post
    And ofc shotgun is the best skill for mch because all the other are just meh. Air anchor 2 with saws and a ability the queen does automatically (if she doesn’t bug out and just eats the ability).
    Hot take but shotgun is absolutely the worst addition out of all EW abilities. Crown Collider and Chainsaw are boring but at least they don't actively look awful. Shotgun animation isn't meant for a spammanble. The endless cycle of conjuring a shotgun from thin air, cocking it and then tossing away after a single shot just to repeat the whole animation again is the stupidest thing.
    (0)

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