I don't have high hopes for Pandaemonium. The current trend has been to stack tragedy after tragedy on throwaway NPC's and sympathetic antagonists but have zero lasting consequences for any of the protagonists.

It's bland, stale and predictable but the game appeals to a social media following that screams about 'Game of Thrones' the moment anyone suggests that a decent story actually has genuine stakes and shocking moments from time to time.

It's particularly dull when the same characters who stand to lose nothing are constantly lecturing the characters who do lose things. It's easy for people to take the high ground when they have every benefit to call upon.

At this point, the game's little more than a 'make your himbo' simulator for me. Maybe that'll change. We'll have to see, I guess. Given the sheer number of people I see heavily modding their game to the point of it being utterly unrecognisable, I honestly question how many people even like the base game in the first place at this point. Even people who claim to be a fan of specific characters seem to read into and present them as entirely different to how they're actually established as well.