

Clemency I believe is on PLD because in previous titles the job has had access to low level white magic, such as cure. Instead of just giving them Cure from WHM they decided to make an independent healing spell for PLD in this iteration.I still have trouble wrapping my brain around the fact that WAR has self-heals. That makes no sense to me. And Aurora doesn't really make much sense in GNB's job fantasy either.
I would be down for getting rid of all of them, including Clemency, since PLD still has other things that contribute to its "mage tank" role. However, I can see why they exist--to make soloing through MSQ content easier on tank players.
Which...I think that is a pretty significant problem with the game's design when you step back and look at it: that each tank (except DRK) has a self-heal *solely* to survive solo content, but that throws off the balance of practically everything else.
So I think if there is any way to remove this and still allow tank players to progress through MSQ content, it has to be done.



I understand that there is a tradition of giving Paladins some healing or white magic, not just in FF but in many RPGs.
I think even accounting for that it is a detriment to gameplay and would be best abandoned. Prior to the WAR rebalancing, practically the only time I ever saw Clemency come up in conversation were people saying PLDs just shouldn't use it because it's a DPS loss and an insult to their healers.
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