Much to the complaint of some here, I think they are getting the picture, but because it's in SE time, it's slow as hell and about 15 minutes off. The newest healer, SGE, is quite literally the healer that heals by DPSing, if that isn't SE's acceptance of healers DPS I don't know what is. The two things stopping them from them from expanding on that concept and making it better for all healers that I can see are: casuals suck at multitasking especially when it comes to comfortably DPSing while comfortably healing, and that this was their biggest expansion to date with the largest influx of new players, so they played it SUPER safe. That second part I personally wasn't a fan of because it made all the content, from dungeons to raids, extremely boring as a tank. There wasn't even a single, fun, multi mob pack pull in any dungeon in EW(think Mt. Gulg), and that's about the only enjoyment I can get out of dungeons. I don't think there will be major changes in 6.1 sadly because Yoshi-P had stated something along the lines of not wanting to make major changes till after the Ultimate, probably so it doesn't break something, in the last live letter. Have to wait and see, and prepare for the breaking of the forums when 6.1 just brings potency changes.