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  1. #71
    Player
    Kailea_Nagisa's Avatar
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    Apr 2011
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    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by darkstarpoet1 View Post
    2.0 needs to be a flawless relaunch or there will be another storm coming from the outside media. i'm still here in hopes that they can pull that off.
    The problem is that you can never really have a "flawless launch" even after 2.0 comes out there will still be reviews that talk negatively about it, at least with those, we can point an laugh at their utter lack of info. There is still the chance that FFXIV 2.0 could still suck. 2.0 will be the deciding factor for me, if I stay for 4+ more years, or drop the game and move on.
    (0)

  2. #72
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    Jan 2012
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    Quote Originally Posted by Elexia View Post
    Saying FFVII has the best anything is a sad joke.
    It was the best game they ever made, period. You could argue against it but let's face it nobody has the ammunition to win that argument. Not only the top selling FF ever but without FF7 the series wouldn't even be selling in the US. I bet the ps1 classic is outselling FF13 on a weekly basis right now. Question is will FF13 be selling like 7 is 15 years from now? Hell no lol



    The point I was making is if people look at what FF games used to deliver it's slowly been getting less and less until we're left with crappy products and it finally bit their reputation in the ass with 13 and 14's backlash. Look at 7/8/9 all multiple discs packed full of content. X was significantly shorter but still a pretty fun game.

    Fast forward to XII and it has great graphics but hardly anything in the way of side quests / minigames had a very dull story, and a battle system that gets boring quickly. XIII makes you feel like you're walking down a long hallway the whole game, and no meaningful side quests or mini games and the worst story I've ever seen in an FF game. XIV was so bad they're having to relaunch it.

    They used to deliver 10/10 in every category (Story, Gameplay, Music, Graphics) now they only go for 10/10 graphics. People ask all the time for old mini games like tetra master, triple triad, blitzball. Well when was the last time they gave us an original mini game like that which we would want in this game? It's been since X and that was 10 years ago. It had things like that throughout in addition to a great battle system and story.

    The only reason they still sell a lot of games are people being forgiving and hoping that we'll get another game like FF used to be. Even if 2.0 is successful it'll still be nothing compared to ps1 era FFs.



    To the person that said DC and CC weren't that bad... Yes they were that bad. The gameplay was okay in both, but the script and massive cartoon they turned it into ruined FF7. CC especially took tiny elements of FF7 and blew them up into something stupid. Couldn't go 5 minutes without somebody using the words cells or copies. Zack was whining and crying through the whole game, watching cloud sobbing at the end... I mean wtf man Cloud was supposed to be a hard ass, not a 10 year old.

    And Aeris afraid of the sky? She had been outside before... she lived in that snow village up north with professor gast and ifalna. Not to mention she wasn't afraid of anything, which was why she ran off by herself in FF7 and got herself killed. This is why I would riot over a remake, they would destroy it even more than they already have.
    (1)

  3. #73
    Player
    Digirotta's Avatar
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    Aug 2011
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    Limsa Lominsa
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    165
    Character
    Lydia Burdenbearer
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Personally, i just hope they don't go all apeshits on their upcoming advertising campaigns. Imo - if one tries out a game, despite the generally bad grades or reviews, it shows a certain maturity and responsibility as a player/gamer. It shows one's not a blind follower of other's opinions.

    In the best case scenario, one who feels a badly-reviewed game is nevertheless fun and enjoyable to play, s/he might stick around and become a contributing member of it's society, with fresh ideas and requests, instead of a bored troll who just keeps flooding the forums with more or less useless arguments about "how other games are better in this-and-that" (despite the fact one could simply be playing games s/he'd actually enjoy).

    These kinda ppl just tend to show up after the usual "i was promised a good game by the advertisements, but it's nothing like i imagined, and now i'm excessively mad and loud about it" - incident. That makes me a little worried.

    Surely, those opinions and PoVs' are just as valuable, as any other well-built petition or request with proper grammar and a good, solid reasoning behind it - but oh my god - the noise the people who don't understand them make! It's such a waste of time and breath to see bad trolls pissing off the stupid and naive. I just hope SE makes the campaign humble and gentle, and let players decide, whether they like what SE has to offer now.

    TL;DR "Hurr-durr, this game sucks, don't play it! And definitely ignore the fact that i'm a subscriber"
    (0)

  4. #74
    Player
    Zeno-Ira's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Zeno Ira
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    /ignore they don't know better
    (0)

  5. #75
    Player

    Join Date
    Apr 2011
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    Uldah
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    36
    Quote Originally Posted by Digirotta View Post
    Personally, i just hope they don't go all apeshits on their upcoming advertising campaigns. Imo - if one tries out a game, despite the generally bad grades or reviews, it shows a certain maturity and responsibility as a player/gamer. It shows one's not a blind follower of other's opinions.

    In the best case scenario, one who feels a badly-reviewed game is nevertheless fun and enjoyable to play, s/he might stick around and become a contributing member of it's society, with fresh ideas and requests, instead of a bored troll who just keeps flooding the forums with more or less useless arguments about "how other games are better in this-and-that" (despite the fact one could simply be playing games s/he'd actually enjoy).

    These kinda ppl just tend to show up after the usual "i was promised a good game by the advertisements, but it's nothing like i imagined, and now i'm excessively mad and loud about it" - incident. That makes me a little worried.

    Surely, those opinions and PoVs' are just as valuable, as any other well-built petition or request with proper grammar and a good, solid reasoning behind it - but oh my god - the noise the people who don't understand them make! It's such a waste of time and breath to see bad trolls pissing off the stupid and naive. I just hope SE makes the campaign humble and gentle, and let players decide, whether they like what SE has to offer now.

    TL;DR "Hurr-durr, this game sucks, don't play it! And definitely ignore the fact that i'm a subscriber"
    I think that you're right. A lot of people will rely on what others have to say instead of having the courage to test a game out for themselves and formulate their own opinions. FF14 is the first MMO that I've played and actually enjoyed. I tried WoW, Perfect World, Ever Quest 1 & 2, and a lot of free ones that I can't remember the names of. Personally I am not a fan of the MMO genre. I didn't even buy my copy of the game. My friend bought it for me for me to try, and I love it. Yeah, it has some bugs, but so do a lot of other games.

    Look at CoD, Halo, or any other shooter. The same types of bugs that gave this game a severely bad reputation are called glitches that players will attempt to use to their advantage. What's the difference.

    Another thing I've noticed is that some people that have been commenting and saying that this game is crap have every class at level 50. That tells me that those people are being conformists and not expressing their own opinion. Your mouth may say that the game is crap, but your actions say that you enjoy the game greatly in order for you to not only PAY FOR THE SUBSCRIPTION FEE, but to also have spent enough time playing the game to get every class up to level 50.

    Another thing that I've noticed is that people are actually praising FFXII... what can you say about FFXII that was actually really good. It had mediocre in-game graphics, great CG graphics, but the majority of the graphics quality were mediocre at best. You can't say much for sound because throughout almost all of the game there was pretty boring music. It was actually my least favorite soundtrack of all of the FF games. The gameplay was terrible in my opinion. The targeting lines were clearly designed for players that were mentally and physically retarded and can't determine that when you have red numbers appear over your characters, you're being attacked and you better look around to see what's attacking you. Then there's the whole gambit system. This system was clearly made for the type of gamer that wants to do absolutely nothing while playing their shiny new $50 (at release) game. I do have to give FFXII credit on the vastness of it's world. The one thing that I will say about that vastness is that they went overboard with it. It should not take you over 3 hours to walk West from Rabanister to the next dungeon: Tomb of the Dynast King, then having to walk back to Rabanister just to go south for the next 8 to 12 hours and then north for the next 24. FFXII was 120 hours of wasted time. I wanted to play a Final Fantasy game, not be the center-guy in a political circle-jerk for 120 hours with next to no storyline. The characters were not worthy of remembering. The only one that really was, was Fran... and that was because of her cleavage and well formed ass and legs, but when you have professional 3D Graphics Artists designing characters, there had better be something that's worth looking at in the game.

    I've noticed that a lot of people also have a lot of bad things to say about FFXIII. I thought that FFXIII was a very well made game. It had very high quality graphics, enticing CG sequences, amazing character development where you saw the characters change first hand through their interactions. One thing that I think threw people off about XIII is that the game has Lightening on the front cover when she is NOT the main character. If you pay attention, the main character tends to be the narrator and the character that develops their skills last. In this case it was Vanille. Another way you can tell is because throughout the entire story, it's showing how Vanille is always trying to atone for what's shes' done wrong: all the lives she took during the War of Transgression; then turning Sarah into a L'cie which in turn caused everybody else to become L'cie; causing Sazh's son to become a L'cie; and then causing everybody to become Cie'th, and finally failing to transform into Ragnarok for a second time and forcing Fang to do it for her again when Fang clearly does not have the proper amount of internal suffering to effectively attack and destroy a Fal-cie. I've noticed that a lot of people both professional and regular gamers say that FFXIII had a bad story that didn't focus around the main character, when they didn't properly identify who the main character was. They just assumed that it was the character on the cover, and ran with it. As for level design. On Cocoon things are very linear. Here's what I've noticed though that most people don't think about. SE added a sense of realism with their level design on Cocoon. Cocoon is mostly cities. Cities tend to be setup like grids (NYC has Streets and Avenues for the most part that break the city up into grid lines). Cocoon is designed in the same fashion. You can't really have a game that takes place in an artificial world (as in made and maintained by the Fal-Cie) without having things be pretty simple. This shows how the Fal-Cie think that humans are below them, and that in turn would justify how the level is designed. When you get to Pulse, you can see the wilderness within the level design because it's far more massive and open and clearly warped by nature. As for sound, I thought that FFXIII was amazing. The soundtrack is one of my faves, the voice acting was exceptionally well done, the sound effects were genuine, and everything flowed together relatively seemlessly. I have played through FFXIII multiple times, and I'll enjoy it for years to come.

    I just think that people should actually pay attention to what's actually going on within the game. Think of who's talking, think of the type of place you're in, play through the entire game, look at what is happening within the game, and then give a solid opinion on your own observations instead of basing it primarily on what others have told you. I haven't finished XIII-2 yet, so I'm not going to comment on that game until I do because it has multiple endings, which means that it requires multiple plays, and I haven't seen everything that the game has to offer yet.
    (1)

  6. #76
    Player
    AdvancedWind's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    You're....praising FFXIII while criticizing XII?

    This is the first time I've ever seen that.

    I actually liked XIII, but come on.

    Also, it's quite interesting that you complain about the gambit system (which is 100% optional, you can easily control your entire party) and didn't say anything about FFXIII's battle system, which didn't even let you issue basic strategy to your non optionally AI controlled team and that most battles can be resolved by spamming "auto attack" then pressing L1 every once in a while to switch paradigms before spamming "auto attack" a bit more.

    And your point about linearity kinda gets blown up when you realize that exploration on Pulse, a non artificial world, is as linear as it was on Cocoon. Only the Steppes and it's immediate surroundings have some freedom or exploration, every place after the steppes is comprised of corridors just the same as it was on cocoon.
    (0)
    Last edited by AdvancedWind; 03-12-2012 at 09:10 PM.

  7. #77
    Player
    Mihana's Avatar
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    Mar 2011
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    Gridania
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    597
    Character
    Sa'hana Zhralyia
    World
    Mateus
    Main Class
    Bard Lv 80
    Final Fantasy XI

    Why it's the best: Because it... umm. Well, I never actually played this one. It's all online and junk. Let's move on.
    That there alone is why I wouldn't take this seriously... No point in bothering with it beyond that. /thread
    (3)


  8. #78
    Player
    Jadi's Avatar
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    Sep 2011
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    228
    Character
    Jadi Kama
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    In order to get the media to re-review the game you need to release it with a sub title such as an expansion. So if you look at FFXI you can see that FFXI: ToAU has 5 stars on Amazon, WoTG has 4. This is opposed to the original FFXI that has only 3 1/2. New product = new reviews.

    SE knows this so have faith that we will see fair and new reviews for 2.0 when it lands, the proper thing is getting the product good. Advertising helps as well though.

    The thing that bugs me is the people who work at the retails stores like Game Stop. They berate the crap out of XIV and I doubt any of them have played anything other than beta.
    (0)

  9. #79
    Player
    AreeyaJaidee's Avatar
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    Mar 2011
    Location
    Ul'Dah
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    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    People arguing for the sake of arguing non productive points.

    How cute...
    How original...

    *huggles*
    (0)

  10. #80
    Player
    Tyro's Avatar
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    Jul 2011
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    85
    Character
    Tyro Liadon
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    That guy Kotaku has horrible opinions, don't mind him. I mean, he didn't even play the game. People who are still playing the can notice how much it has improved. So, if you as many of us, like the game (and think it will improve much more) don't listen to people like Kotaku.
    (0)

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