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  1. #131
    Player
    SeverianLyonesse's Avatar
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    Character
    Severian Lyonesse
    World
    Sargatanas
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    Gunbreaker Lv 90
    Quote Originally Posted by ty_taurus View Post
    That's quite the uncharitable reading you're doing of Ofuda. No, there's actually nothing that a Western, cosmic fortune teller has in common with an Eastern, demon-cleansing spirit medium other than they use magic and they hold things.
    That's an overly charitable reading you're doing of a job that practically has the same weapon gimmick. Just because the lore behind tarot cards v. ofuda is different doesn't mean those animations look any less similar. If we get any sort of "ofuda" job, I do not see the devs going with "eastern-aesthetic AST" weapon animations like the ones you showed in that video. Paper-slip/card-wielding job is already taken.

    Quote Originally Posted by Tulzscha View Post
    Aren't paper talismans typically consumed on use (in video games anyway)? They could have something like a quill or brush for a weapon instead to draw sigils on magical paper or in the air or on the ground depending on the purpose. Maybe even incorporate some elements of Pictomancer to broaden the scope a bit.
    This kind of idea is more likely. Would actually be a refreshing spin on Pictomancer too. I still think not super likely because XIV has shown a preference for very weighty, dynamic weapon choices, but definitely an idea with potential.

    Also, "consumption on use," even if it were true, wouldn't be that different from drawing and playing cards. The difference between shuffling/cycling through cards and painting new ofuda is quite negligible when translated to mechanics.
    (0)

  2. #132
    Player
    ty_taurus's Avatar
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    Sep 2013
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    Character
    Noah Orih
    World
    Faerie
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    Sage Lv 90
    Quote Originally Posted by SeverianLyonesse View Post
    That's an overly charitable reading you're doing of a job that practically has the same weapon gimmick. Just because the lore behind tarot cards v. ofuda is different doesn't mean those animations look any less similar. If we get any sort of "ofuda" job, I do not see the devs going with "eastern-aesthetic AST" weapon animations like the ones you showed in that video. Paper-slip/card-wielding job is already taken.



    This kind of idea is more likely. Would actually be a refreshing spin on Pictomancer too. I still think not super likely because XIV has shown a preference for very weighty, dynamic weapon choices, but definitely an idea with potential.

    Also, "consumption on use," even if it were true, wouldn't be that different from drawing and playing cards. The difference between shuffling/cycling through cards and painting new ofuda is quite negligible when translated to mechanics.
    Um, wouldn't Pictomancer using a large brush, by your logic, make it the EXACT SAME JOB the same as BLM, WHM, DRG, WAR, and RPR since we already have 5 versions of the same job that uses a two-handed weapon that has a shaft? If it wasn't for the different job icons, I wouldn't even be able to tell the difference between any of these jobs, smh

    No, AST is really nothing like what an Onmyoji is in literally any conceivable way, and just because you come on and plaster your own disingenuous reading of a job doesn't suddenly change that fact. I get it. You don't like the job idea, but that doesn't mean you can just parade around a blatantly false narrative and pretend like you're the one who sees the real cosmic design at play. If you're not interested in the thread topic, then there's no reason to keep polluting it with constant dismissals.
    (5)
    Last edited by ty_taurus; 02-24-2022 at 03:33 AM.

  3. #133
    Player
    Tulzscha's Avatar
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    May 2016
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    278
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 97
    I still think not super likely because XIV has shown a preference for very weighty, dynamic weapon choices, but definitely an idea with potential.
    Yeah true, imagine if a job had something like a book or deck of cards lol wouldn't that be ridiculous? I even saw someone mention a Blitzball job lolol a random sportsball is even more lame than a book! :P

    Also, "consumption on use," even if it were true, wouldn't be that different from drawing and playing cards. The difference between shuffling/cycling through cards and painting new ofuda is quite negligible when translated to mechanics.
    Thematically it's very different, cards go back in the deck to be drawn again later and consumables disappear. Mechanically they could be implemented literally any way you could imagine and then some, at the foundation cards are randomly drawn from a deck while the act of drawing characters or picking out a talisman to use is not even close so where are the similarities beyond a card vs a piece of paper?

    At the simple end the act of painting could represent a cast time for spells with fancy animations while more complex sigils/drawings/whatever could simply be abilities with a longer recast time. If you want to get more crazy with it there could be a combo system like NIN combining strokes to create different characters, or characters to create phrases (just an easy example). There could be a set of abilities that share a short recast with charges to represent a limited number of talismans that can be created. The entire mechanic of sigils could be focused around enhancing and augmenting specific abilities. Who says they have to work like cards just because they kinda sorta look like cards?

    No, AST is really nothing like what an Onmyoji is in literally any conceivable way, and just because you come on and plaster your own disingenuous reading of a job doesn't suddenly change that fact. I get it. You don't like the job idea, but that doesn't mean you can just parade around a blatantly false narrative and pretend like you're the one who sees the real cosmic design at play. If you're not interested in the thread topic, then there's no reason to keep polluting it with constant dismissals.
    It's infuriating isn't it? Encouraging new jobs to be more unique is one thing, putting down every idea you don't agree with because it's slightly similar to something else while also offering no input of value is very rude. Unless they're just trying to piss people off in which case they should simply be ignored.
    (3)

  4. #134
    Player
    ty_taurus's Avatar
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    Noah Orih
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    Faerie
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    Sage Lv 90
    Quote Originally Posted by Tulzscha View Post
    Yeah true, imagine if a job had something like a book or deck of cards lol wouldn't that be ridiculous? I even saw someone mention a Blitzball job lolol a random sportsball is even more lame than a book! :P



    Thematically it's very different, cards go back in the deck to be drawn again later and consumables disappear. Mechanically they could be implemented literally any way you could imagine and then some, at the foundation cards are randomly drawn from a deck while the act of drawing characters or picking out a talisman to use is not even close so where are the similarities beyond a card vs a piece of paper?

    At the simple end the act of painting could represent a cast time for spells with fancy animations while more complex sigils/drawings/whatever could simply be abilities with a longer recast time. If you want to get more crazy with it there could be a combo system like NIN combining strokes to create different characters, or characters to create phrases (just an easy example). There could be a set of abilities that share a short recast with charges to represent a limited number of talismans that can be created. The entire mechanic of sigils could be focused around enhancing and augmenting specific abilities. Who says they have to work like cards just because they kinda sorta look like cards?



    It's infuriating isn't it? Encouraging new jobs to be more unique is one thing, putting down every idea you don't agree with because it's slightly similar to something else while also offering no input of value is very rude. Unless they're just trying to piss people off in which case they should simply be ignored.
    I really don't want to be mean, but it's just not conductive to the thread in any way and it is frustrating to see every discussion being shot down by one person who's just standing there going "I don't like that." "I don't think that's unique enough." "I wouldn't play that." We're at the point where there's really not much we can do in order to realistically predict future jobs, but I also think it's fun to think about and theorycraft about what we could see, and what loose threads we could establish either from the FF series or from threads left unexplored in XIV like with the Onmyoji example.
    (5)

  5. #135
    Player
    Tulzscha's Avatar
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    Tulzscha Abbith
    World
    Jenova
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    Reaper Lv 97
    Quote Originally Posted by ty_taurus View Post
    I really don't want to be mean, but it's just not conductive to the thread in any way and it is frustrating to see every discussion being shot down by one person who's just standing there going "I don't like that." "I don't think that's unique enough." "I wouldn't play that." We're at the point where there's really not much we can do in order to realistically predict future jobs, but I also think it's fun to think about and theorycraft about what we could see, and what loose threads we could establish either from the FF series or from threads left unexplored in XIV like with the Onmyoji example.
    Did Onmyoji show up in 14 at some point? I must have missed that.
    (2)

  6. #136
    Player
    ty_taurus's Avatar
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    Noah Orih
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    Sage Lv 90
    Quote Originally Posted by Tulzscha View Post
    Did Onmyoji show up in 14 at some point? I must have missed that.
    During this year's Heavensturn, they just appeared more prominently, but they've been lightly referenced as reskinned summoner enemies in areas like Yanxia. They are seemingly connected though to the chinese new year animals like summoning the tiger out of ink which is what happened this year.
    (1)

  7. #137
    Player
    Tulzscha's Avatar
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    Tulzscha Abbith
    World
    Jenova
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    Reaper Lv 97
    Quote Originally Posted by ty_taurus View Post
    During this year's Heavensturn, they just appeared more prominently, but they've been lightly referenced as reskinned summoner enemies in areas like Yanxia. They are seemingly connected though to the chinese new year animals like summoning the tiger out of ink which is what happened this year.
    Ohh cool, I didn't do that event this year. I looked them up though and apparently there's an Onmyoji npc in Zadnor (there's a Puppetmaster too), it summons shikigami and uses a grimoire. So kind of a reskinned pre-EW SMN. Don't know how similar the summons are between those two examples, shikigami are ghosts/spirits while the tiger out of ink is very much a Pictomancer idea. They're both cool tbh.

    Also Onmyoji almost made it into Stormblood but was replaced by RDM so yeah there's a good chance it could come back around. If the internets are to be believed (lol) SAM was meant to be a tank in Heavensward but was replaced by DRK only to come back later as a dps.

    If they did implement the job I wonder which way they'd go, seems like it's bound to have some kind of summoning aspect. Now that SMN only has Carby (which does almost nothing) there's more room for a summoning job though for this job they could just as easily be animations only.
    (2)

  8. #138
    Player
    SeverianLyonesse's Avatar
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    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ty_taurus View Post
    I really don't want to be mean, but it's just not conductive to the thread in any way and it is frustrating to see every discussion being shot down by one person who's just standing there going "I don't like that." "I don't think that's unique enough." "I wouldn't play that." We're at the point where there's really not much we can do in order to realistically predict future jobs, but I also think it's fun to think about and theorycraft about what we could see, and what loose threads we could establish either from the FF series or from threads left unexplored in XIV like with the Onmyoji example.
    This is a public forum to discuss ideas. Not my fault if your ideas are easily shot down because your "theorycrafting" is kind of myopic. If you don't like constructive critique, don't post things for public comment.

    And for the record, don't misrepresent my arguments as "I don't like that." I vet ideas based on the self-apparent design philosophy of FFXIV. If there is any personal preference in the matter, it is that I prefer ideas that actually make sense within XIV's existing design choices, instead of having to make all sorts of exceptions, excuses, and appeals to ignorance to sustain hope for them appearing. If I don't like your idea, my personal taste in job fantasies has very little to do with it (and I generally make the distinction when I can); it's just an objectively pretty weak idea.
    (0)
    Last edited by SeverianLyonesse; 02-25-2022 at 07:31 AM.

  9. #139
    Player
    MellowMink's Avatar
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    Character
    Mello Minkus
    World
    Faerie
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    Summoner Lv 90
    Realistically, we’ll probably see two specific types of DPS jobs next expansion: a new caster job, and something that uses scouting gear.

    I hope that we see Beastmaster as a second side job beforehand though.
    (2)

  10. #140
    Player
    Tulzscha's Avatar
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    May 2016
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    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 97
    Quote Originally Posted by SeverianLyonesse View Post
    If you don't like constructive critique, don't post things for public comment.
    Quote Originally Posted by SeverianLyonesse View Post
    constructive critique
    Quote Originally Posted by SeverianLyonesse View Post
    constructive
    top kek

    /10 loporrits
    (3)

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