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  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Wolfsbane706 View Post
    Trusts are only being added to storyline content. Aurum Vale and other non-story dungeons will not have tryst options and will still require other players. Anyone who seriously interpreted that as "every dungeon in the game" needs to reexamine what they read.
    For now, but they already keep in mind to do the same stuff for raids etc... and i´m sure it´ll follow like all the easy buttons and dumbdowns to cater the "What is a MMORPG?"-audience.

    Quote Originally Posted by Seera1024 View Post
    Group play in dungeons and trials aren't ending.

    Trusts are slower.
    Of course they won´t end. But it´s still wasted efford, wasted time and wasted ressources to make a singleplayer RPG out of a MMORPG. Imagine they would use the time to develop more group content, more dungeons, more trials and all that with more variety instead of copy & paste. Heck they could even use the time to finally sync the content properly.

    And no, not all trust runs are slower since a bunch of players are even worse than scripted NPCs.
    (1)

  2. #2
    Player
    Tokochan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    196
    Character
    Ferah Bastet
    World
    Odin
    Main Class
    Pictomancer Lv 100
    Just trying to give another perspective from someone who is excited for this feature.

    Currently 8 months pregnant, I have had issues with dropping blood pressure and almost passing out during a dungeon run and felt so bad for making everyone wait as I had to lay down for a bit XD
    Since that started I've mostly used the trust system currently in place this expansion.

    Once baby gets here it'll be great to still be able to run story content and level alts without slowing others down, and not feel bad if I need to get up quickly or leave in the middle.
    I'll still be able to play with friends, but it'll be nice to do things on my own too

    I don't think it will take away from the MMO aspect of the game, it'll just make it more convenient for people who for various reasons would prefer to run dungeons on their own.
    (6)
    Last edited by Tokochan; 02-24-2022 at 03:08 AM.

  3. #3
    Player
    DPZ2's Avatar
    Join Date
    Feb 2015
    Posts
    2,630
    Character
    Dal S'ta
    World
    Gilgamesh
    Main Class
    Bard Lv 99
    Quote Originally Posted by ssunny2008 View Post
    Of course they won´t end. But it´s still wasted efford, wasted time and wasted ressources to make a singleplayer RPG out of a MMORPG. Imagine they would use the time to develop more group content, more dungeons, more trials and all that with more variety instead of copy & paste. Heck they could even use the time to finally sync the content properly..
    Add "in my opinion" and I'll allow your generalization. To a point. As also announced, they are adding a new deep dungeon, three "Criterion dungeons" (whatever that means, it is group battle content), and Ultimate and Unreal trial, and the same raids and dungeons that they do every expansion. You are actually getting more group content. You've ignored all of that, deliberately, in my opinion, as it makes your point a non-issue.

    Better still, just say it: "In your opinion, anything that doesn't personally satisfy your desires is a waste of development time".
    (2)

  4. #4
    Player
    Yuella's Avatar
    Join Date
    Feb 2016
    Posts
    737
    Character
    Boulder Colorado
    World
    Cactuar
    Main Class
    Sage Lv 98
    Quote Originally Posted by ssunny2008 View Post
    For now, but they already keep in mind to do the same stuff for raids etc.

    They have not
    (0)