Results 1 to 10 of 17

Hybrid View

  1. #1
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    more like its just future proofing the game,
    MMO aspect is not dying anytime soon.
    (3)

  2. #2
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by DPZ2 View Post
    Where, exactly, do you see this quote from anyone at Square Enix?

    I do believe that you are projecting your own assumptions and fears onto something that players have asked for since the Trust system was introduced in Shadowbringers.
    Liveletter?

    Quote Originally Posted by Duskane View Post
    more like its just future proofing the game,
    MMO aspect is not dying anytime soon.
    This game is already 90% singleplayer. The multiplayer content is pretty "rare" and only common playable/enjoyable in savage, everything else is a no-brainer you can solo with tank / healer classes. Now they waste more ressources into an unneccessary trust system, because a bunch of players don´t respect that this is a MMO and want a whole singleplayer-experience. It might be another thing if they would expand the old ARR "trust" systems with ranks, new rewards etc, but not just "here some trusts to go through dungeons and raids easily!".
    It´s just nonsense because this game offers not a great singleplayer experience as the real series does by far. On top they just waste time / efford to create more MMO content. The reason is obvious and it´s milking new cows with low efford, not anything else.

    Solo dungeons and trials are a thing in some other MMO´s aswell and guess what? They killed the whole MMORPG aspect. A bunch of korean MMO´s or SWTOR proofs that.
    (4)