I understand the reasoning behind changing the Ninki gain since I also made a post about it in my older thread,
but just tacking on things on top that you want changed about Ninja without considering how those changes would affect the playfeel of Ninja needs some rethinking... I just want to address those points and why I think those do not warrant changing, coming from someone who is currently doing speedkills on Ninja.
- Bunshin being 90s is a good thing because of the interaction with Phantom Kamaitachi. If Bunshin was 60s it would be totally pointless for PK to be a 45s buff and would remove the utility of using it as a skill to cover downtime since you would only use it in trick otherwise.
- I can't think of how awful it would be if Ninjutsu generated Ninki because a lot of the time you specifically use Ninjutsu to hold an amount of 90-100 Ninki without overcapping to use after the Ninjutsu and is actually done very frequently in highly optimized Trick Attack windows. Additionally this wouldn't really make sense thematically.
- Lastly I must say that changing Huton is not enough to warrant completely turn it into a trait. Other melees had this type of rework applied to them because their kit was counterintuitive towards managing such a gauge, whereas Ninja does actively interact with the Huton gauge most of the time.
There is some merit in adjusting the Ninki generation but it isn't detrimental to Ninjas effectiveness or playfeel right now. I do not think Ninja needs any more simplification especially when it comes to Mudras, and if you can work around any percieved restrictiveness then it doesn't warrant any major changes to the way abilities function. If there was something about current Ninja that I didn't like I'm sure I would discuss it here again. But just because Ninja is currently the least played job in Savage content doesn't warrant any reworking of the job.
The low playercount is a side effect of the damage done to its kit in 6.0 and ever since the changes to Raiju the playercount has been going up slowly, so I'd please ask you not to overreact and enjoy the job and wait for people to return to it. As of right now it is still played a good amount in Ultimate content as well and as people find time to level other jobs the number will even out with other melee jobs.

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