Results 1 to 10 of 9557

Hybrid View

  1. #1
    Player
    TheRod's Avatar
    Join Date
    Jul 2020
    Posts
    20
    Character
    Rod Lion
    World
    Cactuar
    Main Class
    Miner Lv 80
    Quote Originally Posted by Lauront View Post
    Well no, it didn't. It confirmed it could be if they continued on that path. Not "regardless of the outcome" (e.g. they were given the actual reasons behind her concerns.)
    I understand your appreciation towards the Ancients as a whole, I truly do. And I also do get that due the nature of what happened in 6.0 patch, it could be not satisfying when we nurture affection for portions of the story and we don't see it fully rewarded in a way we felt a total sense accomplishment or a good, gratifying, ending (and I think early yesterday, before the LL, there was even an interview with Ishikawa pointing that - you'll naturally end up displeasing someone during a closing chapter). Speculation if would they find clarification of their ways further down, if "a" told, if "b" stood quiet, if "x" happened, if "y" didn't, if "z" did, etc... I'll just agree to disagree. This stance I basically hold more strict.

    I wish the game had options, for example like in Witcher III where you have like a multitude of endings and you can select what better pleases - curiously, that was also part of the aforementioned interview (Ishikawa, alongside Yoshida) yesterday, but it was also said it's complicated to process everything, even though they would like to have, of course.
    (2)

  2. #2
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TheRod View Post
    I understand your appreciation towards the Ancients as a whole, I truly do. And I also do get that due the nature of what happened in 6.0 patch, it could be not satisfying when we nurture affection for portions of the story and we don't see it fully rewarded in a way we felt a total sense accomplishment or a good, gratifying, ending (and I think early yesterday, before the LL, there was even an interview with Ishikawa pointing that - you'll naturally end up displeasing someone during a closing chapter). Speculation if would they find clarification of their ways further down, if "a" told, if "b" stood quiet, if "x" happened, if "y" didn't, if "z" did, etc... I'll just agree to disagree. This stance I basically hold more strict.
    I don't think it comes down to strictness. There is simply nothing in their answer addressing that scenario as things stand and I think it is relevant to be able to offer the party you're attempting to convince more than just mere musings about suffering.

    I wish the game had options, for example like in Witcher III where you have like a multitude of endings and you can select what better pleases - curiously, that was also part of the aforementioned interview (Ishikawa, alongside Yoshida) yesterday, but it was also said it's complicated to process everything, even though they would like to have, of course.
    I agree on that front.

    Quote Originally Posted by Teraq View Post
    Yeah, I wasn't sure what he was going on about with the comment on Ancients in general, here. Did he mean that taking measures like a little genociding and history-wiping here and there because humanity failed a test was something a single Ancient was just likely to do? Oh, those Ancients!

    I mean, if anything, the other Ancients we do kind of know, in context of their world as it used to be, took important decisions as a group of fourteen, presumably diverse, representatives, who debated things, could agree or disagree and even had a dedicated mediator.
    Exactly. They were used to using debate and reaching consensus to arrive at decisions. The very structure of the Convocation was set up this way. Of course they're not entirely human beings, as they have some very different traits to us, but on this front I thought his argument fell short.
    (11)
    When the game's story becomes self-aware:


  3. #3
    Player
    TheRod's Avatar
    Join Date
    Jul 2020
    Posts
    20
    Character
    Rod Lion
    World
    Cactuar
    Main Class
    Miner Lv 80
    Quote Originally Posted by Lauront View Post
    I don't think it comes down to strictness. There is simply nothing in their answer addressing that scenario as things stand and I think it is relevant to be able to offer the party you're attempting to convince more than just mere musings about suffering.
    Oh, pardon if my wording wasn't correct or too clear (or if I misunderstood, again, sorry) - but the "strict" in that part was refering to myself.


    Quote Originally Posted by Lauront View Post
    I agree on that front.
    Soon™
    (2)

  4. #4
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by TheRod View Post
    Oh, pardon if my wording wasn't correct or too clear (or if I misunderstood, again, sorry) - but the "strict" in that part was refering to myself.
    Ah I see, yes that will come down to a difference in personal approach.
    (4)
    When the game's story becomes self-aware: