Quote Originally Posted by Atelier-Bagur View Post
Speak for ya'll selves, I still get nervous having to heal in content, just because of the nature of healing alone. I think the issue they see if healers get more damage spells for rotations then healers in this game would start to focus more on DPS'ing rather than healing which just....negates the purpose of having a healer in the holy trinity the system was made for. I think we've grown too complacent with the idea that "healers are a dps" job when its in their job description to heal not to deal damage.

This is an extremely BASED opinion on my part though because I'm a controller user andy and having to add more buttons for full on damage rotations alongside your meaty healer toolkit will just overload the cross-bar hotbar setup into a complicated mess.
Healers are already required to focus on dps'ing due to enrage during prog while healing is kept to a minimum.

The holy trinity is already in shambles due to them giving tanks healing sustain (except for DKs, oof), and dps' self-healing options.

Give healing a try in the current end game content, and you'll see you really have nothing to be nervous about. You'll find yourself with nothing to do, but to dps. Then get annoyed that you only have one button to dps with.