Quote Originally Posted by Shougun View Post
I assume there will be a longer cooldown than paladin then? Otherwise you made it better than Paladin while having a shorter cooldown (as long as there is something to attack).
I’d argue there that Paladin has a lot of alternative abilities that it’d be ok if it had an inferior invuln ability. Not that the job overall is better, but that the paladins invuln can be somewhat worse than other abilities, especially as it has things like clemency or passage of arms as alternative means for defense. Especially because those utility abilities can be used on/with party members.