
Originally Posted by
Lurina
People tend to have a disproportionately negative response to controversial components of media which offer no room - within the text - for disagreement, because it feels like the writers are demanding you abandon your values and accept their own, or else become an 'unwanted reader' for whom the story isn't for. If you've been around fandom circles for long enough, you'll know this is the soil from which a lot of big discourse storms sprout. People might hate characters who are framed more ambiguously, like Emet, but the narrative being mixed in terms of how he's presented serves as a release valve for the reader-author tension, letting people feel like they have permission to draw their own conclusions (though admittedly, Endwalker was also unkind to outright Emet haters, which is another flaw it has, IMO). But if a writer chooses to insist that a character is objectively righteous, or objectively reprehensible, then if there are people they can't bring on board with those outlooks, a lot of them will go crazy. It's the same reason people often hate hypocrites more than actual unrepentant murderers in the real world. The mind is revolted by any dissonance between what it is being told is true and what it knows to be true. (In this case, Venat being a loving goddess worthy of our love and the fact she murdered like a billion people for reasons that were presented kinda ambiguously respectively.)
I think a lot of people on the hardcore Venat hate-train are kinda wrongheaded about the whole thing, because ultimately, she's just a device. How she ended up coming across in Endwalker could just as easily be a product of the too-many-cooks and gameplay/story balance issues endemic to all game writing, or just more general messy writing, rather then the result of intentional choices by the Main Scenario Team. And even if it was wholly intentional, it's pointless to be angry at her and want retribution, because none of this junk is even real. But it's not hard to understand why it makes some people act sorta over the top. Intentionally written injustice within a story has the hope of eventual catharsis, but unintentional injustice feels like it might be there forever. People want some kind of release for their feelings that isn't just dumping the whole game.