I have over 120mil. And nothing to spend it on. I haven't spent gil in years. And I've had about the same amount for years as well, I don't really try to make any, nor do I have a reason to.To be fair, the only people upset about wealthy players are the ones who didn’t dedicate enough time to crafting and gathering back then. As far as I’m concerned, those rich players deserve it, and they deserve to be the top 1% of players who own a large amount of Gil for a reason.
I'd say it depends on what you are selling. If you are trying to sell something that sells a few times per day, then yes, you would need to be undercutting more often to make that sale. If you are selling something that people buy in bulk (gathered mats, tomestone crafter mats - for example) then you can probably just set a price and walk away and it will sell.
When I sell gear (the 2-star DoW/M stuff), if I don't undercut every time I walk by the summoning bell, stuff will not sell. Sure, some of these items sell 10-20x per day, but there's enough people putting up fresh product and keeping their prices below mine such that mine don't sell. That's not a good market to be in if you aren't willing to relist frequently.
Then it must bring you pain to hear that I make maybe 1-2 million a day....casually. If I was getting ready for a long run of crafting and selling....I could get close to 7-8 million a day. And that's with casually prepping for a week to grind crafting everyday to make loads of gil.
Maybe your barking up the wrong tree and chasing the wrong forms of money making....
What are you selling?
Last edited by Sqwall; 02-16-2022 at 01:23 AM.
Back then , not everyone and their mother were omnicrafters, due the sheer difficulty of leveling those jobs.The people above who are all saying that gil is easy to obtain probably think 1M a day is some big number LOL
Back in Heavensward/Stormblood you could make 600M in a week for Savage tiers.
Ironworks crafter set and Heavy Metal crafted set were going for like 1-3M per piece during content drought. Compare that to what we have now, the equivalent of which is 30k crafted rings.
So yeah, gil has gotten harder to obtain.
The people who are shaming you, OP, are probably not that good at making gil in the first place, don't worry.
Now everyone has plenty of crafters, and due that, have crashed the prices hard.
I hate to admit it but looks like I fell for the bait. Can't even be mad. It was my own fault.The people above who are all saying that gil is easy to obtain probably think 1M a day is some big number LOL
Back in Heavensward/Stormblood you could make 600M in a week for Savage tiers.
Ironworks crafter set and Heavy Metal crafted set were going for like 1-3M per piece during content drought. Compare that to what we have now, the equivalent of which is 30k crafted rings.
So yeah, gil has gotten harder to obtain.
The people who are shaming you, OP, are probably not that good at making gil in the first place, don't worry.
from what it looked like last crafted tier set, there are just so many crafters now that the competition is too high to make it super lucrative
but making gil certainly isn't hard. You just have to sell stuff instead of hoarding it
go on a hunt train? convert those clusters to materia and sell em
go on a treasure hunt? sell literally all of it
have retainers? send them on ventures for whatever sells best or just do the daily ones and hope for a minion
do dungeons? sell the materia and turn the green items in to get more junk to sell from the grand company
if you do less your going to get less income which should be obvious but just about everything you do in this game can be turned into gil as long as it's not the actual endgame where your spending it. Be it housing or consumables for raid
This is nonsense because the ones who used to make massive profits are insanely rich and don't care about gil.
The only thing the old omnicrafters dislike is that there's nothing to do now. Those months of leveling, gearing, farming and finally making items with your hard earned set at least kept you occupied. Having a big pile of gil isn't much incentive when there's little to do with it, but at least it was something.
What's sad is the casual crafter doesn't realize how it impacts the game in many negative ways.
The pros are it's easier to be self-sufficient and access items. That's a valid positive.
The cons are that botting is rampant now because the environment is perfect for it. You can run an hour of maps and buy a full 580 set, which invalidates Normal Raids and makes content the devs pour time into have a short lifespan. It also means crafting only lasts a few days into a patch and then dies. Look at the DoH section on the forums, there are threads from last year on the front page. Gil is much harder to make for all crafters too, most people didn't realize that in Stormblood even the basic white sets sold for 1-300k apiece and many materials sold for thousands apiece so just having a gatherer and no crafters was viable too. Being rich wasn't pro crafter exclusive, it just took some effort and rewarded you for it, casual or not. Leve gil didn't need to be nerfed, even collectibles gave gil.
I do agree some things should be accessible, for example raid Potions and Food shouldn't have been tied to Master Recipes. But the current system is an empty husk that reduces the amount of content ingame, the rich are rich and don't care and the normal player scrapes for pennies.
Get a single crafter to level 30
Desynthesis is unlocked by completing a side quest called Gone to Pieces
Syntgoht in Ul'dah at X: 14.0 Y: 10.0
They allow anyone to desynth any item in the game
When you reach the minimum desynth level for the item, then you can start getting better items
I do this with all dungeon gear I get and just sell the materials
That and doing treasure map parties, I have over 103m gil in game. And so you know my crafting levels are only for show, I only level them up enough to repair my own gear and nothing else besides making potions/ethers for personal usage.
Please show support for chocobo boots to be added -> http://forum.square-enix.com/ffxiv/threads/323512-Suggestion-for-an-item-to-be-added-to-gold-saucer-Chocobo-Boots
Unhappy with how they implemented Mahjong? -> http://forum.square-enix.com/ffxiv/threads/381358-Mahjong-is-the-most-depressing-mini-game-you-ve-added-to-XIV
I’m talking about the players who are sitting on well over a billion Gil. Several billion Gil even, those old school hardcore crafters I mean.
It indeed doesn't make any sense, but it is what it is. Must be that entitlement thing. You know "I put effort into this convoluted sh*tstain of a system (which I macroed into oblivion, and still do, but it's ok since it's for my benefit), and now everyone can do it with relative ease and zero frustration. This is, of course, wrong and crazy."
Also, botting has always been rampant since nothing is done about it, least of all anything that would discourage people from continuing to do it. Those "action taken against" thing means less than nothing and are there just to keep dissenters quiet. You just gotta think of the savings!
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