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  1. #1
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Cheremia View Post
    Best part to that is, that people... said Macrocosmos is bad.

    Same with the speed/defense buff of SCH (cant remember name right now).
    Before Endwalker came out, that is.

    Lilly was the "good" one, even tho i immediately knew it was bad once it was released that you need to get hit for it to work.
    And yet... "its a big heal so its good" ...

    How the turns have tabled and turns out that Heals with extra effects are always better than pure heals.

    Macrocosmos is stupid and worth using. Its literally one of the only sklls worth the 3 minutes timer, i agree.
    You're thinking of Expedient. I don't think anybody thought or was bad, just that it's lame that it's just another damage mitigation plus sprint. The last thing scholars needed was another mitigation skill to bloat the hotbar. Just give two charges of Fey Illumination and add the movement speed in there, it's not really a new skill that needs to exist
    (4)
    Last edited by eagledorf; 02-16-2022 at 12:32 AM.

  2. #2
    Player
    Cheremia's Avatar
    Join Date
    Jun 2017
    Posts
    477
    Character
    Awashio Sazanami
    World
    Balmung
    Main Class
    Bard Lv 100
    Quote Originally Posted by eagledorf View Post
    You're thinking of Expedient. I don't think anybody thought or was bad, just that it's lame that it's just another damage mitigation plus sprint. The last thing scholars needed was another mitigation skill to bloat the hotbar. Just give two charges of Fey Illumination and add the movement speed in there, it's not really a new skill that needs to exist
    More mitigation means less healing.
    Sch is "protect others from damage to begin with" healer, so it fits perfectly fine with what SCH is. Barrier healer, as you might name it.

    I would trade Expedient for Lillybell all day.
    The less damage people get, the less i need to use on heals.

    Especially, at a point where you know fights in and out, using mitigation to begin with is always better than healing through more damage than needed because you're a silly whm that only has wings and they are on a mega cooldown.

    Also the sprint is super nice.

    I'm sick of "more healing" anyways, was for a while, so i guess i will not agree that more mitigation tools are the bad thing compared to the extremely strong heals every healer gets.

    Macrocosmos...
    (3)
    Last edited by Cheremia; 02-16-2022 at 01:08 AM.