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  1. #1
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    This is probably why Macrocosmos will get nerfed, and it\\'s sad, it\\'s truly a unique ability that they\\'ve designed in awhile.

    Honestly, I just don\\'t think they were intending for it to completely ignore the mechanic. I mean, they are the ones that design the fight and still the tool tip does say 50% of the damage you take, of course it\\'s gonna top you off, you\\'re literally taking 999999 damage.

    And while I agree that it shouldn\\'t invalidate it, saying that AST should be nerfed is the vicious cycle that causes the devs to completely destroy it because it\\'s better designed than WHM.

    And yes, I said that, WHM is the one that needs a buff/rework. Instead of nerfing AST and ignoring the obvious issues it has (really high APM, cards feeling really bad), ask for SE to give WHM something that can compete. Lilybell isn\\'t useful there as you can\\'t heal until the blasts go off and only proc\\'ing it once unless you have the 4x, and even then, it only matters after the fact. .

    And then whenever WHM is not doing so well in actually healing the party, the devs go ahead and destroy the other healers (ala ShB) because they need to be on WHM\\'s level in order to be "balanced". So only having direct healing clone spells, cookie-cutter regens painted oGCD and zero identity is the only way for healers to truly be on the same level?

    I\\'m tired of this narrative that it\\'s AST\\'s fault that WHM is being looked down upon by the community. People will to clear with the least amount of resistance so that\\'s why AST is preferred because it\\'s healing is powerful whereas WHM at an optimal POV is the worst teammate to have, seeing as they only have a handful of healing tools that doesn\\'t impact their uptime. Everytime I play WHM on an optimal run, the co-healer will always output more healing than what I can do WHM unless I GCD heal to match that when they can do just by timing their oGCDs. And the fact that Misery isn\\'t even DPS-neutral makes matters worse, WHM isn\\'t even rewarded for GCD healing like the devs want them too. They have no other utility other than Temperance.

    Do you see the problem here?

    WHM CAN do Death\\'s Toll however at their MP and GCD timing\\'s mercy.

    While yes, AST can straight delete the mechanic with one button (this is more of an issue of how they make you take damage and didn\\'t account for it), asking them to nerf will result in them either deleting it entirely or nerfing it into irrelevancy. I would rather them tune the mechanic to not play into Macrocosmos\\'s strength tenfold.

    So with that, let\\'s ask for WHM to get buffs instead and possibly a mid xpac rework (unlikely).

    Although I can already see the dev team destroying AST yet again so people will stop complaining about them and leave WHM untouched.
    (7)

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by elioaiko View Post
    I'm tired of this narrative that it's AST's fault that WHM is being looked down upon by the community. People will to clear with the least amount of resistance so that's why AST is preferred because it's healing is powerful whereas WHM at an optimal POV is the worst teammate to have, seeing as they only have a handful of healing tools that doesn't impact their uptime. Everytime I play WHM on an optimal run, the co-healer will always output more healing than what I can do WHM unless I GCD heal to match that when they can do just by timing their oGCDs. And the fact that Misery isn't even DPS-neutral makes matters worse, WHM isn't even rewarded for GCD healing like the devs want them too. They have no other utility other than Temperance.
    I get what you're saying, but at the same time you don't think having AOE Benediction is a tad disgustingly overpowered, especially on a job that's already in an incredibly comfortable spot even without it? None of the other jobs have a potential infinite potency AOE heal without burning a third level limit break. That'd be like Reaper getting a 5000 potency attack on a 3 minute cooldown. That's busted.
    (1)