Quote Originally Posted by Silver-Strider View Post
Let me tell you why the cast time on Holy not being adjusted is a problem. The stun is NOT indefinite. You get 3 stuns before enemies become immune and at that point you are constantly having to move in order to avoid any potential AoEs that are thrown at your position, meaning that because of the 2.5s cast time, you usually end up having to cancel your AoE in order to not get hit and potentially killed in a trash pull. None of the other healers have this issue. SCH and SGE's are instant cast and can get out of the way no problem and AST is ranged and was never a problem to begin with. WHM loses out on damage every time it has to move for its AoE and for the healer that's entire purpose is damage is crap design, especially when it's already bad enough that you have to wait an extra second for the actual stun to take effect due to the animation delay.

I fail to see how exactly a 1.5s cast time on Holy would be OP.
The recast timer is still 2.5s so other than getting that stun out 1s earlier, it doesn't really change anything.
I know what you're saying, but to adjust Holy's cast time they would have to add that special something to other healer's AoE (which they said they would I'm sure? But it didn't materialise).

It's just a bit more difficult to use, which is fair when the stun is so powerful. It shouldn't be as effortless as AST. I don't think it would be balanced to be the same cast time as AST while AST doesn't have any additional power (sure, I would accept Holy being ranged instead? It would probably match better since both shield healers are melee). Not that I think AST needs buffing right now, I just think asking for 1.5 cast time on Holy is one of the things that seems excessive and could easily make the devs ignore the other criticisms that are much bigger issues.