


Please don't post anymore pics. People will think, "Oh Archer/Bard x4 OK!".
Just answer questions, let them figure out the rest.
As i posted on the 1st page.
We had 1 of our dps unlock only BRD and 3 of us unlock BRD+DRG and we all had far more experience playing archer from last patch.
I wouldn't say any of the bosses are easier with stacking BRD and infact you cant really stack BRD in cutter's since their aoe is kind of limited, most full melee setups would probably not only provide better dps but better control.
Basically we run with what we feel the most comfortable with and it works, i suggest others do the exact same and i pretty much guarantee you will kill it just as easy or more than likely easier than we did.
Last edited by Penguin; 03-10-2012 at 03:47 AM.
http://bluegarter.guildwork.com
As you can see we actually use BLM's
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Last edited by Penguin; 03-10-2012 at 12:43 PM.
http://bluegarter.guildwork.com
It's definitely much harder than DH, although it still isn't an impossible instance to beat. In DH, you basically just had to leash everything, avoid flying eye, and kill certain mobs. The environments in the two new instances are a lot more interesting and dangerous, and the boss fights seem to have a little more depth that Ogre/Batraal.
Then again, I'm speaking of pre-nerf DH; when compared to the current DH, these new instances are extremely difficult. I still don't consider the new instances to be necessarily hard, and I would appreciate newer, harder instances/NMs in the future, but this seems to be a step in the right direction, from the viewpoint of a masochistic elitist :P
Last edited by TheFatHousecat; 03-10-2012 at 11:48 PM. Reason: goodness my grammar is bad when 48 hours without sleep


Nice to hear this!It's definitely much harder than DH, although it still isn't an impossible instance to beat. In DH, you basically just had to leash everything, avoid flying eye, and kill certain mobs. The environments in the two new instances are a lot more interesting and dangerous, and the boss fights seem to have a little more depth that Ogre/Batraal.
Then again, I'm speaking of pre-nerf DH; when compared to the current DH, these new instances are extremely difficult. I still don't consider the new instances to be necessarily hard, and I would appreciate newer, harder instances/NMs in the future, but this seems to be a step in the right direction, from the viewpoint of a masochistic elitist :P

Congrats! Pictures look awesome![]()
Currently playing: Fire Emblem Awakening & Tales of Xillia.
It's definitely much harder than DH, although it still isn't an impossible instance to beat. In DH, you basically just had to leash everything, avoid flying eye, and kill certain mobs. The environments in the two new instances are a lot more interesting and dangerous, and the boss fights seem to have a little more depth that Ogre/Batraal.
Then again, I'm speaking of pre-nerf DH; when compared to the current DH, these new instances are extremely difficult. I still don't consider the new instances to be necessarily hard, and I would appreciate newer, harder instances/NMs in the future, but this seems to be a step in the right direction, from the viewpoint of a masochistic elitist :P
tl;dr i'm better than you.
<3
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