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  1. #31
    Player
    TheFatHousecat's Avatar
    Join Date
    Mar 2011
    Posts
    710
    Character
    Deepening Shadow
    World
    Balmung
    Main Class
    Warrior Lv 70
    Cutter's Cry - Duty Complete!



    (3)
    Last edited by TheFatHousecat; 03-11-2012 at 09:06 PM.

  2. #32
    Player

    Join Date
    Mar 2011
    Location
    Lindblum
    Posts
    134
    Nice Job! How fun is Chimera!?
    (0)
    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator and at least the horse never said anything stupid."

  3. #33
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    pretty fun, i'd say. can't speak for the others but it seems fairly easy to dps on the surface. imo this fight mostly tests your tank and healers. you can go from calm and controlled to "oh shi-!" in the blink of an eye, and often.

    tank needs to be aware and mobile to reduce incoming damage as much as possible, while still keeping a diligent enmity rotation- as it is extremely easy for healers to pull hate if they have to bomb too many big cures. healers have to constantly be on their toes, as one breath + 1 melee attack can be enough to drop the tank in the blink of an eye. not only that, but he has some nasty aoe that can drop everyone but the tank to red HP or oneshot them immediately.

    maybe chim isn't quite as involved as primals in a direct comparison, but i imagine that's by design. would be extremely difficult to 5 chest speed run it if it were much harder. (and may be /airquotes extremely difficult already)

    just my 2 cents, though.
    (2)
    Last edited by fusional; 03-12-2012 at 05:44 AM.

  4. #34
    Congrats guys.
    (0)

  5. #35
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Oh we beat Aurum Vale now too, 6 attempts at the morbol to win xD Got these items



    Uploaded funky :/


    Darklight Boots
    Explorers Earrings

    Update:

    Got 3rd chest - BLM staff Aubulest Whisper (spelling)

    Right now we believe
    1st Chest: Kill Boss
    2nd Chest: kill all ghosts (they depop if you kill the pack that spawns the circle)
    3rd Chest: Mob trigger (did run and killed 100% mobs - its unlikely that's condition so a mob, or mob pack, or mob type most likely triggers - theres very few flower mob types, im guessing its those)

    Guessing:
    4th Chest: No use of Morbol vines (theres achievement for this also)
    5th Chest : <25m


    Those 2 sort of go hand in hand, since theres very few mobs you -actually- need to kill in the poison area's you'd just speed run through 3 WHM 5 BLM (or THM) and AE down the packs that open the gates, and sleep/sleepga everything else. I think Coin by ~52m (2m to kill) Morbol by ~44m for 9m to kill. Might require more gear swapping / job swapping but I think it would play out nearly like DH's speed run.


    Notes:
    theres that lamp in the entrance area that doesn't spawn a circle, unsure what its for but DH had weird stuff like this too that didn't do anything.
    (3)
    Last edited by Zdenka; 03-12-2012 at 01:50 PM.

  6. #36
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Nice work. We're also trying to figure out the chest conditions, as well as working on our clear time. Ghosts and roselets are definitely the stand-out mobs. Hopefully the requirements are not as inane as DH's seemed to be.

    I like that the four new bosses are essentially execution tests and reward you for optimizing your strat.
    (1)

  7. #37
    Player

    Join Date
    Jul 2011
    Posts
    64
    Quote Originally Posted by carraway View Post
    Nice work. We're also trying to figure out the chest conditions, as well as working on our clear time. Ghosts and roselets are definitely the stand-out mobs. Hopefully the requirements are not as inane as DH's seemed to be.

    I like that the four new bosses are essentially execution tests and reward you for optimizing your strat.
    You don't really have to optimize your strat because they are so easy...

    Morbol dead on first attempt. (Technically we did attempt before that but ran out of time)
    (0)


    Daevaofwar.net

  8. #38
    Player
    DoctorMog's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    1,944
    Character
    Doctor Mog
    World
    Hyperion
    Main Class
    Lancer Lv 51
    Yeah, the new bosses are much easier than we anticipated. Morbol took us 2 tries lol
    (counting the one when we ran out of time)
    (0)

  9. #39
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by CircusMidget View Post
    You don't really have to optimize your strat because they are so easy...

    Morbol dead on first attempt. (Technically we did attempt before that but ran out of time)
    if you don't care about SR5C, sure
    (2)

  10. #40
    Player
    carraway's Avatar
    Join Date
    Mar 2011
    Posts
    637
    Character
    Carraway Author
    World
    Excalibur
    Main Class
    Armorer Lv 90
    Ifrit is probably still the hardest fight in the game, fundamentally, but just because the new bosses are pretty simple doesn't prevent me from enjoying figuring out better and faster ways to kill them. Especially in the context of speedruns, my initial impression is that both dungeons are going to be far more unforgiving than DH was, or anything else already in the game -- which is a good thing.
    (2)

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