Quote Originally Posted by Kaurhz View Post
I both agree and disagree, really.

I agree on the premise that in some areas of the game they focus a lot on the quality which isn't necessarily a bad thing, but when the said content is treated as what would effectively be a 1-off experience then it can be a bit of a flaw.

The part I disagree on is just the quantity, I don't think the game should focus on quantity too much as it will inevitably come at an expense to the quality in certain other areas of the content, this will lead to a lot of content which doesn't really have the substance that it should, and would possibly just end up being 1-off experiences. The main issue they have and should work on going forward is the replay-value of the content they already do have, in addition to the systems too.
If they actually significantly revamp how the gameplay works in this game, I can definitely concur with that. Unfortunately jobs have been dumbed down so much that replayability in most content is just non-existent and the way they add replayability is often through pure tedium and grinds. I do not consider stuff like killing 3000 A-ranks as good examples of replayability.

Bozja actually had very solid replayability because the Lost actions actually significantly changed how a lot of jobs worked, and in particular it made Warrior one of the most complex jobs if you wanted to maximize its output due to Blood Rage. That's the kind of replayability I can get behind, allowing players to experiment with new stuff.

Pure grinds simply don't entice me no matter the incentives and I've not done any content for the rewards in a long time: Ultimate weapons are ugly, PvP ranked rewards are ugly, I don't care about mounts or minions, I don't care about getting BiS beyond speedrunning, etc. I do content for itself. Sadly it feels like a lot of FF14 players feel differently. I don't understand how people can say that FATEs have become so good in ShB/EW, when it's literally the same type of content, just with an insane grind checklist now. I feel like a lot of players in this game will praise a piece of content even if it's dogshit, so long as the incentives/reward behind that content are great.