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  1. #1
    Player Ardeth's Avatar
    Join Date
    Apr 2016
    Location
    Ul Dah
    Posts
    1,099
    Character
    Guy Friedman
    World
    Halicarnassus
    Main Class
    Bard Lv 100
    I'd be happy if there was some kind of consequence to adjusting prices constantly like a cooldown on doing so or whatever. You shouldn't be able to constantly change prices. Or if you do maybe a fee based on a percentage of the sale attached to it. Either way the competitive items tend to race to the bottom and become worthless way to fast in this game. It makes selling a pain in the ass. Buying it's great because most competitive items quickly become worthless. But for a market system I hate this games the most.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ardeth View Post
    I'd be happy if there was some kind of consequence to adjusting prices constantly like a cooldown on doing so or whatever. You shouldn't be able to constantly change prices. Or if you do maybe a fee based on a percentage of the sale attached to it. Either way the competitive items tend to race to the bottom and become worthless way to fast in this game. It makes selling a pain in the ass. Buying it's great because most competitive items quickly become worthless. But for a market system I hate this games the most.
    Easiest way to stop the rapid price-changes would be to charge sellers a deposit when listing the sale, but that creates its own price-lowering pressures.
    (1)