Ahh okay. Found the problem. I would have reported you too.
I like "I did nothing wrong" postings, especially when they come from players like this one.
Ive healed in MMORPG's for about 20 years now. I will never understand those who sign up for the role of healing and then choose to not heal. They say it's not their job to cover for others mistakes...But that is literally a healers job.
Same. Almost 8 years as a WHM in this game, various healers in others. We don't have to keep the team 100% full every minute, especially here with how scripted fights are. We just have to support them enough that they aren't stressing about staying alive and can focus on their rotations and mechanics. Everyone is going to mess up sometimes. And you will get that occasional person who swims in the bad. I still heal them. I just may put them at a lower priority in the group for heals over the person who is making the attempt not to deplete my MP bar. But our whole role is about picking people up, dusting off their ouchies, giving them their lollipop, and sending them on their way.
It's part of the healer's job, to a reasonable point, and the "healers who choose not to heal" is very over-exaggerated from what I've seen, aside from very recently the people who recently who are trying out sage. I've really seen more of people assuming that they don't need to use personal mitigation, or just taking avoidable damage.
So what's not usually considered typical to heal through? if someone is standing off in Narnia, or every time the party is standing over HERE they insist on standing over THERE, or even worse is repeatedly standing in aoes, or standing next to the tank and eating TBs (repeatedly), then at a certain point you should be thinking about what you're doing wrong. It's not about punishment someone, or acting like God, it's more about their being rather selfish at that point.
The exception to all of the above is for sprouts or anyone who's new (CS).
I completely agree. In the half year Ive played 14, Ive only encountered the "I refuse to heal even though it will cause a wipe and cost all of us more time" once, and it was in aurum vale, with a group of at least half totally new people. But attitudes toward healing like the one exhibited by the OP are just intolerable and a blight on the game.It's part of the healer's job, to a reasonable point, and the "healers who choose not to heal" is very over-exaggerated from what I've seen, aside from very recently the people who recently who are trying out sage. I've really seen more of people assuming that they don't need to use personal mitigation, or just taking avoidable damage.
So what's not usually considered typical to heal through? if someone is standing off in Narnia, or every time the party is standing over HERE they insist on standing over THERE, or even worse is repeatedly standing in aoes, or standing next to the tank and eating TBs (repeatedly), then at a certain point you should be thinking about what you're doing wrong. It's not about punishment someone, or acting like God, it's more about their being rather selfish at that point.
The exception to all of the above is for sprouts or anyone who's new (CS).
How many deaths would it take for you to stop raising someone? I'm only curious, not trying to start anything. It's just that I have no recent memory of anyone dying more than 3 times in any of my parties. I mean, even twice is kind of rare.So what's not usually considered typical to heal through? if someone is standing off in Narnia, or every time the party is standing over HERE they insist on standing over THERE, or even worse is repeatedly standing in aoes, or standing next to the tank and eating TBs (repeatedly), then at a certain point you should be thinking about what you're doing wrong. It's not about punishment someone, or acting like God, it's more about their being rather selfish at that point.
I'm not talking about savage/extreme, that's a different story.
You didn't direct this at me but I'm going to give my take since I do agree with IDontPetLalas on their examples. Sometimes there's someone that just can't stay off the floor and they're affecting your ability to adequately support the rest of the party. In those rare cases, they may need to stay dead until SC and MP allow for a quick raise. I might also consider mechanics coming up that I'm afraid they will raise right into. There is a period of invuln after a raise but a lot of people immediately move and that drops. And then they drop right away again.How many deaths would it take for you to stop raising someone? I'm only curious, not trying to start anything. It's just that I have no recent memory of anyone dying more than 3 times in any of my parties. I mean, even twice is kind of rare.
I'm not talking about savage/extreme, that's a different story.
In regards to being in Narnia, if I have a ranged or BLM over there and the party is here and needs my support, they may get a pity regen but my place is with the rest of the party and I can't put them at risk if that person chooses to be out of heal range.
If you're under pressure and barely managing to keep people's HP up, this makes sense to do.
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