
Originally Posted by
Havenchild
Incorrect. In the current system, technically BIS is meant to be used for something like the next Extreme encounter which will require players to push their DPS to the absolute to clear (when initially introduced). More of this content perhaps could be introduced but that is largely unfair comparatively to the playerbase as a whole which rarely profits from this. Balancing crafted to current ilvl is a TERRIBLE idea and literally invalidates the gearing aspect and the simplest parts of progression gearing FFXIV even has atm. 580 Crafted Pentamelded is objectively better than almost ANY single piece of 580 Limbo gear that's not literally destroyed by a terrible substat combo. Doing this kills the raiding scene because it robs it of the one element it encompasses outside of "challenging content". Understand however, I am NOT against another "gearing" divergence. Something outside of raiding maybe or perhaps just another 4 tiers that offer different raids to provide some cross layer substat optimization but thats technically what places like Zadnor/Bozja/Eureka should be and these should arrive with the raid IMO. Crafting should NOT afford us these top end maximizations.
Now could they update the gearing system overall? Perhaps. They can definitely DO more things, adding certain set bonuses for example could definitely add a flavor to gearing that adds a new layer to the current system. However, whatever they do implement, needs to be carefully evaluated because this game and community can definitely be antagonistic especially when it comes to DPS. Meaning individuals will absolutely be judged by the "types" of gearing they have.
The only thing I personally believe needs to be changed, that would be easier to implement, are Tomes. I do agree that 450 tomes is very limiting considering how many classes exist and the mindset of the PC being able to be "all on one". I would be in favor of an additional tome, splitting into three categories of Tank, Healer, DPS, which is accumulated on the side as you "play" those particular roles that can be exchanged for the same level gear at a higher cost.
For example, a ring costs 375 Astronomy right now, but with this secondary tome, for an amount of 750 role specific tomes, you could also buy a ring. This secondary tome does not need to capped or it could be capped at 2k weekly. Whichever balances better.
It would speed up gearing, while also encouraging players to play other roles.