One more Hot Take and Ill stop Spamming....
I dont think Heavensward was all that Great.
I thought Stormblood was Better




One more Hot Take and Ill stop Spamming....
I dont think Heavensward was all that Great.
I thought Stormblood was Better
Void Mage Job Concept: https://forum.square-enix.com/ffxiv/threads/469993-New-Job-Idea-Void-Mage-v.2
Witch Doctor Job Concept: https://forum.square-enix.com/ffxiv/threads/445597-Job-Concept-Green-Mage
These forums are horrible with how fast they will dismiss someone as either a white knight or troll because they don't agree with an opinion. It's really quite tiresome, but on the plus side, it's a quick indicator of who doesn't need too much of your time.This isn't really a Hot Take, but some types of people like to pretend it is...so ll say it.
FFXIV is not Free of Criticism.
It has problems like anything and everything else in the world - Perfection is an Illusion - There is always a Flaw.
And Everybody has the right of Opinion and the right to point out these flaws and problems. They Are Valid
On the Flip side, people with different experiences and thoughts and Opinions are Valid as well. They may like something you dont like, or they might hate something you Love. Everybody is different.
So Just because somebody disagrees with you, it doesn't mean your thoughts and opinions are Invalid, it just means they are different.
This is Fine. This is Normal.
And Both sides need to stop getting into fights and crying Foul just because people disagree with them
To agree and expand with my own hot take: HW wasn't the golden age of complexity and difficulty, which is the popular forum opinion of the month.
You all were new to the game, and weren't nearly as experienced as you are now.
Another personal hot take, female hrothgar would look really good if they were based on female roe. Their lack of miqo'te eclipsing popularity wouldn't make them a waste of resources.
Agreed, he took a bad game, made it good and is now slowly making it bad again.
I would say for a story about preventing the end of times, I was hoping for a little more risks being taken in the writing. Sadly Thavnir felt like it only existed so they could safely kill characters and people with out any negative feed back. I will say playing through EW was fun and the story was neat at first glance. Looking back at it though, it was pretty bad.
The expectation is if you are going to decide to do something like be a mentor in a game, you should likely be an outlier of the community as for as hospitality goes. If you are unable to act mature, patient, or intelligent then you probably should not be a mentor. I don't think that is a very unrealistic expectation, I actually think that is pretty bare bones. As far as being unpaid, you are doing it for the mount nothing more. and most mentors attitudes truely reflect that. Mentors get no sympathy from me, I have seen the mentor chat and it is the worst thing in this game and the people that make it that way ruin new players experience.Super-Hot Take: Mentor hate is over exaggerated, and the community makes mentors seem worse than they really are. They also put incredibly unrealistic expectations upon mentors in an unpaid volunteered role.
PS: There is also always this weird mentality of people pointing out sprouts make better mentors than mentors do on occasion but fail to realize that it could be a mentor on an alt
PS: That is true, anyone can be a mentor there is nothing that stops some of the worst players from being a mentor. Don't act ignorant of this fact.
A lot of us do, which is why we are complaining. I know I personally stop playing this game after the launch of about every expansion since Storm Blood. Most content in this game is no longer relevant after the patch that it is launched in, so it makes it hard to really give a crap about anything additional to the game as none of it retains any long term value. Players like you, are why the game has gotten to the is point (and not in a good way), when you say don't criticize the game just stop playing.
HW's savage was actually to difficult to where it almost killed the raid scene. The game was more involved back then with things such as controlling your threat, actual healing mechanics, actual tank mechanics outside of a tank buster. So yes the content was more complex, it did not have much to do with lack of skill as many things such as TP were a none issue in HW and SB which is why they just removed it all together. In ways HW was simpler than ARR but also more complex and a natural progression. The game was also willing to take risks on content, dungeons did not feel as copy paste, and gearing was more interesting as you could use weird accessories and it would work better than the accessories designed for your class in some cases.




Gender-locked jobs are better than limited jobs.


In my personal opinion, I think they would do better to be among the "waifu" races. If they're based on female roe, I don't think it'll do a very good job at reducing the Miqo'te population. Imagine how many more Miqo'te there would be if the female Au Ra weren't how they are now and were more like their male counterparts. It'd also feel like a waste or resources because a very small minority would play it and in addition, it would further reduce the already small fem roe population if another was created in their likeness. I think another waifu race is overall healthier to get more diversity. Even though people will cringe over it.




Agreed, why should the majority be deprived of a well-designed attractive lioness race in favor of female roegadyn 2.0? It doesn't make sense. If I were in charge I'd give them a body-type similar to Viera's but with bestial features, and long flowing hair as opposed to a bald-headed look. I'd go for a sort of "Egyptian Queen" vibe for the face/makeup options similar to Elizabeth Taylor's Cleopatra:In my personal opinion, I think they would do better to be among the "waifu" races. If they're based on female roe, I don't think it'll do a very good job at reducing the Miqo'te population. Imagine how many more Miqo'te there would be if the female Au Ra weren't how they are now and were more like their male counterparts.
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So, anything that asks that we move away from the current formula......could only possibly be for the benefit, and at the request, of raiders, despite their having the most content to thereby lose?...of '8-man raid patch -> 24-man raid patch & basically unused sidecontent -> 8-man raid patch -> 24-man patch and grindy rehashed sidecontent -> 8-man raid patch -> 24-man raid patch', etc, with a single dungeon strapped to each...
The Dev team is really bad at both caring and attempting to improve Combat-related issues and design in both PvE and PvP. For someone who "loves" MMO's, Yoshi P. and friends are doing quite a good job at going towards the other direction as it is suppoest to be.
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